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Author Topic: The Grim Reaper's Skill Challenge of Sorrow  (Read 20468 times)

Online Metropolis Man

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The Grim Reaper's Skill Challenge of Sorrow
« on: August 13, 2010, 08:44:25 AM »
The Grim Reaper’s Skill Challenge of Sorrow

GOAL:

You can use Make Needs Static to cheat your way out of your 3 Elders using the toilet, eating, and sleeping, but they still can’t cheat death! Your 3 Elder Sims have, on average, only 2 weeks to try and max as many skills as possible and accomplish skill challenges.

RULES:

First Things First
  • Stating your intent to participate is mandatory. You will then be added to the leaderboard.
  • Practicing ahead of time is fine. But, once you create characters for the real deal, that’s it—you are allowed a single attempt for score.
  • You must be patched up to the most current EA patch.
  • The only cheats allowed are those specifically mentioned. No modifications.
  • Exiting without saving to avoid a mistake or an unfortunate occurrence (i.e. burglar or fire) is cheating.

Your Sims
  • Create 3 Elder Sims (game length = Normal) in a brand new Sunset Valley, Riverview, or Twinbrook neighborhood. You can only play/remodel stock neighborhood houses or build one yourself from scratch. The Edit Town screen is off limits.
  • Game length = Normal. I know I just said it above, but it's crucial to this event and bears repeating.
  • The single exception to entering Edit Town is Twinbrook players can add the Book Corral to the town library.
  • Aging must be left on and Freewill must be on High.
  • No other Sims can be added to your Household*.
  • *A Sim working on inventing, is allowed to make a SimBot and immediately release it into the community.

Cheater Cheater Pumpkin Eater
  • Yes, you can cheat in this event — but read the following very carefully, so you’re clear. Only two different types of cheats are allowed:
  • Cheat #1 — Open the cheats panel (press Control-Shift-C) and type: testingcheatsenabled true
  • Press the Return key.
  • Shift click your mailbox and select Make Needs Static. You’re allowed to use this cheat as little or as much as you see fit. But, remember — you can't reload your game if you forget to use it.
  • Cheat #2 — Open the cheats panel again (Control-Shift-C) and type: buydebug
  • Click Buy mode and then select Sort by Function. Click on the ? button (Debug). Open the Plants button and place 3 Death Plants on your lot.
  • After you begin your game immediately harvest these 3 plants and place one Death Flower in each of your Sim’s inventories. If for whatever reason you cannot immediately harvest any of the plants, then delete them and try placing new Death Plants. Repeat until you have 3 Death Flowers to distribute.
  • All Debug items are then off limits until you max a skill.
  • You are allowed to use the buydebug cheat for a single object for each maxed skill. Anything listed in Buydebug is fair game, so you don't need to ask if it's okay. Just remember — it's ONLY a reward after one of your Elders has maxed a skill.

Additional Restrictions and Info
  • Absolutely no life-extending tricks. These include: eating life fruit, eating Ambrosia, playing a game of chess with Grim as outlined here, purchasing a sarcophagus in an effort to become a mummy, and getting tattoos and make-overs.
  • The Vegetarian trait is banned.
  • The Moodlet Manager is banned (You won’t need it anyway).
  • Vacations are banned.
  • Eating at any restaurant is banned.
  • Using a Time Machine is banned.
  • As always, discussing strategy on how to achieve certain goals in this thread is not allowed. If you're unsure — don't say anything.
  • This challenge ends after all three Elders have been visited by Grim. When one of your Sims is visited by Grim, the Death Flower will prevent Grim from taking their soul. As soon as Grim leaves, pause the game and note all Skill stats for the Sim. Make another Sim active. Then Shift-Click the Sim (testingcheatsenabled true needs to be active) that was visited by Grim to delete it.
  • I understand that there's variety built into exactly when Grim will come — it may be exactly 2 weeks for one Sim and slightly more or less time for the other Sims. That's part of the fun of this event and will add a bit of tension and excitement.

SCORING:

Your 3 Elders must always pursue different skills from each other with no overlap. (Don't forget that Inventing raises Handiness and Martial Arts raises Athletic.)

Skill Pts — Give yourself 5 points for any skill point acquired in a non-maxed skill.

Maxed Skills — If you max out a skill, then award yourself 100 points for that skill.

Grim's Multiplier — Everyone starts with a Grim's Multiplier of 1.00 and completing any Skill Challenge increases the multiplier by 25%. ALL skill challenges are allowed. IMPORTANT: Collecting and Consignment shop challenges DO count towards increasing your Grim's Multiplier, but treat these as bonafide skills. In other words, only one Elder can pursue these challenges.

NOTE: The Consignment store challenge "Consignment Store Reputation" appears to be bugged. Sometimes it coincides with the reputation statistic and sometimes it does not. So, if the Reputation listed under Statistics = Impressive, then treat that as completing the challenge as well — even if the challenge is grayed out.

ANOTHER NOTE: The Vizard of Vine Nectar Making skill challenge may also be bugged. If you plan to have one of your Elders do this, then make sure they have the proper amount of homegrown grapes (400) needed for the challenge in their inventory. After the nectar is made you may take credit if the challenge is still grayed out.

(Also, I'm well aware that certain Skill Challenges will be impossible in the time frame of this event and with the vacation ban —i.e. Guitar Star and the Grandmaster Challenge for the Martial Arts tournament. Simply do as many as you can.)

So, let’s walk through an example: Say your 3 Elders maxed 10 skills, acquired 7 additional skill points and finished 9 Skill Challenges at the time Grim visited your 3rd and final Elder:

10 maxed skills = 1000 points.
7 additional skill points = 35 points.
9 skill challenges = 2.25 (.25 X 9). Grim's Multiplier = 1.00 + 2.25 = 3.25
1035 X 3.25 = 3364 (rounded up to nearest whole number)

Post your results in this thread and I’ll update the table.

This Event is Now Closed

Challenge Begins: August 20
Challenge Ends: October 31

Good luck to everyone!

Leaderboard

Player                          Skill Pts        Maxed Skills  Grim's Multiplier        Total
Largo The Stampede0150013.5020,250
TheQuietOne0150013.2519875
Solstice0150013.0019500
NancyJ0150012.7519125
omega2alpha0150012.2518375
ik0150012.0018000
LenaLJ0150011.7517625
ClayMask45140012.0017340
Metro30140010.2514657
Alsier4014009.7514040
jewelsb0130010.7513975
Aiwe015009.0013500
Archer040130010.0013400
alyssa.cole4514009.2513367
TommyT514009.2512996
tosho7514008.7512906
january_embers3513008.5011348
smuffy7013008.0010960
celinegreen19693014007.5010725
Lizzy32727013007.5010275
curlybennett4012008.2510230
Anushka11512007.509863
HelenP4512007.759649
cndneh13510007.007945
Storyteller1510007.007105
tiff_jewels9510006.006570
Happytime3510006.256469
Pielord9512004.756151
heatinfreezing4013004.506030
applejackkxo4011005.255985
momofmany1808005.505390
Beddy_Boop013004.005200
nobi_fawkes9511004.255079
YolandaBlu3207004.004080
ClumsyMum11011003.253933
Agnes3511002.753121
Esther19811508003.253087
DemoniaAmable1209003.003060
Nyteglori1204003.001560

Offline MasterSiwel

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Re: The Grim Reaper's Skill Challenge of Sorrow
« Reply #1 on: August 13, 2010, 09:12:14 AM »
I'm in! I'll get cracking as soon as possible
"Go home and be a family man!"
-Guile

Online Metropolis Man

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Re: The Grim Reaper's Skill Challenge of Sorrow
« Reply #2 on: August 13, 2010, 09:27:29 AM »
I'm in! I'll get cracking as soon as possible

Excellent. August 20 is the earliest you can begin in case you did not see the opening date.

Offline Beddy_Boop

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Re: The Grim Reaper's Skill Challenge of Sorrow
« Reply #3 on: August 13, 2010, 09:29:13 AM »
I'm in, this looks fun! (And the cheating will make it so much funner!)
Attention Metro:
If two of my elderly sims max out the same skill (i.e. two with athletics) would that count as 100 or 200 points?
Or if they just start on that skill would it count as 5 or 10 points?

Can't wait 'til Aug. 20!

Offline LenaLJ

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Re: The Grim Reaper's Skill Challenge of Sorrow
« Reply #4 on: August 13, 2010, 09:45:44 AM »
I'm in, too. This sounds so special, can't wait to try it.

Offline ClayMask

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Re: The Grim Reaper's Skill Challenge of Sorrow
« Reply #5 on: August 13, 2010, 10:51:08 AM »
I'm in.  I have a couple of questions.

1.  There seems to be a large variation in what part of a life stage sims are in that are created.  For example, one sim might be at the beginning of elderhood, and another almost halfway through it already at the start of a game.  I was wondering whether this amount of variation was intended when the challenge was written?

2.  Sims can still buy as many items as they want the normal way, right?

Offline MomOfMany

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Re: The Grim Reaper's Skill Challenge of Sorrow
« Reply #6 on: August 13, 2010, 11:03:52 AM »
 I would like to be added for this one too. Question though is there somewhere in the guide or anywhere at all that lists all the things is the buydebug mode? Or is this just something I will have to test? If one Sim is working on Cooking then no other Sim can until the first Sim maxes it or is it more like two Sims can't both be cooking at the same time but can both work on the Sims by taking turns? Just want to make sure I am clear on this?

Offline Storyteller

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Re: The Grim Reaper's Skill Challenge of Sorrow
« Reply #7 on: August 13, 2010, 11:37:07 AM »
Just finished Wishmasters and this one is right up my alley!  Short and sweet with the game on normal setting?!  I'm DEFINITELY in.  Bring it on!  Woooooo!  ;D

Offline Schipperke

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Re: The Grim Reaper's Skill Challenge of Sorrow
« Reply #8 on: August 13, 2010, 11:37:52 AM »
The MacSimmie clan accepts the challenge:



One question:  the rules say
Your 3 Elders must always pursue different skills from each other with no overlap. (Don't forget that Inventing raises Handiness and Martial Arts raises Athletic.)
Does this mean they are prohibited from doing a skill if one of the others is doing it?  Or just that we can't get credit if a second sim does the same skill.  I can't see any way to raise Martial Arts beyond level 3 unless two of them learn it so they can spar together, as we won't be able to get board breakers or training dummies.


Online Metropolis Man

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Re: The Grim Reaper's Skill Challenge of Sorrow
« Reply #9 on: August 13, 2010, 11:41:00 AM »
Attention Metro:
If two of my elderly sims max out the same skill (i.e. two with athletics) would that count as 100 or 200 points?
Or if they just start on that skill would it count as 5 or 10 points?

Look at the big bold letter under Scoring — you cannot even have 2 different Elders pursuing the same skill. Not allowed. Everyone has to be working on different skills.


The thing is Metro, I don't like shift-clicking and deleting sims. I don't really like messing around with the mechanics of my game like that. I presume the purpose of doing this is so that the particular elder sim will no longer be in the player's control because they're done with them. If this is the case, then how about just releasing that elder sim "into the wild", ie. just kicking them out of the house so we no longer have control of them ?

Just delete them. You’ll having testingcheatsenabled on anyway, and I want them out quickly and simply.

I'm in.  I have a couple of questions.

1.  There seems to be a large variation in what part of a life stage sims are in that are created.  For example, one sim might be at the beginning of elderhood, and another almost halfway through it already at the start of a game.  I was wondering whether this amount of variation was intended when the challenge was written?

Halfway through a life stage? No. I’ve never witnessed that much variation. Only a few days either way.


2.  Sims can still buy as many items as they want the normal way, right?

Of course. No restrictions on non-Buydebug items.

Online Metropolis Man

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Re: The Grim Reaper's Skill Challenge of Sorrow
« Reply #10 on: August 13, 2010, 11:48:14 AM »
I would like to be added for this one too. Question though is there somewhere in the guide or anywhere at all that lists all the things is the buydebug mode? Or is this just something I will have to test?

You would need to test this. There is no Buydebug item list on the Guide.

If one Sim is working on Cooking then no other Sim can until the first Sim maxes it or is it more like two Sims can't both be cooking at the same time but can both work on the Sims by taking turns? Just want to make sure I am clear on this?

No, I used the word always in the “must always pursue different skills” for a reason. There can be no overlap. Period. If one of your Sims even gains a single cooking skill, then that means the other two can’t do cooking at all.

One question:  the rules say
Your 3 Elders must always pursue different skills from each other with no overlap. (Don't forget that Inventing raises Handiness and Martial Arts raises Athletic.)
Does this mean they are prohibited from doing a skill if one of the others is doing it?  Or just that we can't get credit if a second sim does the same skill.

See above answer.

I can't see any way to raise Martial Arts beyond level 3 unless two of them learn it so they can spar together, as we won't be able to get board breakers or training dummies.

World Adventures objects are available via Buydebug.

Offline NancyJ

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Re: The Grim Reaper's Skill Challenge of Sorrow
« Reply #11 on: August 13, 2010, 01:13:58 PM »
I'm in, of course. Going to have to rethink my strategy a bit on this one now the full rules have been posted.

Offline alyssa.cole

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Re: The Grim Reaper's Skill Challenge of Sorrow
« Reply #12 on: August 13, 2010, 01:30:06 PM »
I'm in. I've never used buydebug, so it'll take some testing, but I'm up for the challenge!

Offline cndneh

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Re: The Grim Reaper's Skill Challenge of Sorrow
« Reply #13 on: August 13, 2010, 02:21:19 PM »
I'm in!

Though this may seem like a stupid question but - what is a skill challenge?  Is that like Athletics - Body Builder - Body Builders have dedicated at least 60 hours to strength workouts (etc. etc)  listed for each skill?

Also answering someone elses question you said if they gain one point in cooking no one else is allowed to pursue it.  But some times the Sims cook on their own?  And if Freewill is on high, what's to stop them?  (besides us.. I know that... but sometimes little things like that get away)

Online Metropolis Man

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Re: The Grim Reaper's Skill Challenge of Sorrow
« Reply #14 on: August 13, 2010, 02:29:23 PM »
though this may seem like a stupid question but - what is a skill challenge?  Is that like Athletics - Body Builder - Body Builders have dedicated at least 60 hours to strength workouts (etc. etc)  listed for each skill?

Correct. The challenges are listed in the Skill Journal at the bottom.

Also answering someone elses question you said if they gain one point in cooking no one else is allowed to pursue it.  But some times the Sims cook on their own?  And if Freewill is on high, whats to stop them?  (besides us.. I know that... but sometimes little things like that get away)

Yeah, you answered your own question, you have to stop them and keep them busy at all times so that doesn't happen. It's not like I'd DQ you if a minor mistake is made, but you'll only be hurting yourself with the time wasted by duplicating efforts. Obviously, if 2 of your Sims gain a single point in painting, then you can only count one of those points. So, do your best and make sure there's never overlap.

Offline wildredchild

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Re: The Grim Reaper's Skill Challenge of Sorrow
« Reply #15 on: August 13, 2010, 02:40:39 PM »
Please add me to the leader board.

Online Metropolis Man

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Re: The Grim Reaper's Skill Challenge of Sorrow
« Reply #16 on: August 13, 2010, 02:42:20 PM »
Hey, I can't find the thread at the moment, but does anyone remember that trick involving playing chess with Grim? I think Swede might have started it. Anyway, whatever the trick is — you can't do it. You can't do anything aside from the Death Flower trick and that's only to enable you to grab scores at the end. I need to clarify this. Life Fruit and Ambrosia are other tricks. Can anyone think of any life extending tricks? We need to cover all bases.

Offline Schipperke

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Re: The Grim Reaper's Skill Challenge of Sorrow
« Reply #17 on: August 13, 2010, 02:59:19 PM »
Hey, I can't find the thread at the moment, but does anyone remember that trick involving playing chess with Grim?

It was called A new way to prevent death - guaranteed to work.  It's in the General Discussion section.

Online Metropolis Man

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Re: The Grim Reaper's Skill Challenge of Sorrow
« Reply #18 on: August 13, 2010, 03:05:20 PM »
Thank you, Schipperke. I'll amend the rules momentarily with all life extending trick that I know of. It would be to everyone's benefit to get any others out on the table now.

Offline Schipperke

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Re: The Grim Reaper's Skill Challenge of Sorrow
« Reply #19 on: August 13, 2010, 03:12:21 PM »
Thank you, Schipperke. I'll amend the rules momentarily with all life extending trick that I know of. It would be to everyone's benefit to get any others out on the table now.

Using your buydebug privilege to get a sarcophagus - not sure which one it is - and sleeping in it to become a mummy.

Online Metropolis Man

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Re: The Grim Reaper's Skill Challenge of Sorrow
« Reply #20 on: August 13, 2010, 03:18:36 PM »
Ah, yes. I wouldn't have thought of that one.

Offline Storyteller

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Re: The Grim Reaper's Skill Challenge of Sorrow
« Reply #21 on: August 13, 2010, 03:25:52 PM »
I don't think they've fixed the bug that causes you to get younger (return almost to beginning of life stage) when you get a tattoo.  Elders with tattoos!  :o

Online Metropolis Man

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Re: The Grim Reaper's Skill Challenge of Sorrow
« Reply #22 on: August 13, 2010, 03:52:57 PM »
My thanks to Schipperke who brought a subtle life-extending tip to my attention — the vegetarian trait. I would not have thought of it which means others would not have thought of it. So, it has to be banned because all I want this challenge to be about is skilling — if someone gives themselves a few extra days because of a trait that others didn't think about, then it just doesn't work for me.

Offline Schipperke

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Re: The Grim Reaper's Skill Challenge of Sorrow
« Reply #23 on: August 13, 2010, 04:05:19 PM »
My thanks to Schipperke who brought a subtle life-extending tip to my attention — the vegetarian trait. I would not have thought of it which means others would not have thought of it. So, it has to be banned .

Schipperke now wishes she had kept her big mouth shut.  ;D

Online Metropolis Man

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Re: The Grim Reaper's Skill Challenge of Sorrow
« Reply #24 on: August 13, 2010, 04:14:04 PM »
Ha ha. Yeah, I bet you do. But, from my persepctive as the event designer, all I'm seeking is purely how much players can get done in the time they have with absolutely nothing to extend that time. Once you throw in artifical means to extend life, then the whole point of the challenge goes down the drain.