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Author Topic: Proposed Challenges  (Read 54155 times)

Offline Lesa

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Re: Proposed Challenges
« Reply #25 on: January 02, 2010, 02:07:05 PM »
There's just no way a subjective thing like voting on the beauty of a property could be part of a ranked challenge, Lesa. Everyone has different opinions on what they consider "beautiful." But, I have no problem with you or anyone else throwing up a generic forum-wide poll for everyone to vote on player's accomplishments. The challenges in this section have to have measurable, concrete scoring criterion.

I've seen many Sims game challenges without a "numerical" scoring system.  But are for fun competition and/or include a voting system, or a system that obtains the largest money making values in the end. Does this forum only allows challenges with a numerical scoring system?  And no basic builders competition is allowed?  Maybe I misunderstood?

Online Metropolis Man

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Re: Proposed Challenges
« Reply #26 on: January 02, 2010, 02:45:36 PM »
Does this forum only allows challenges with a numerical scoring system?  And no basic builders competition is allowed?  Maybe i misunderstood?

You didn't misunderstand. I'm pretty much flat out telling you that it won't fly. At least for me. So, unless Pam or Carl tell me otherwise you won't see a voting-type of builder challenge to be included towards the ranking of our forum tournament players. I'm just not comfortable with it and the fact that there are a ton of these challenges on the official Sims 3 site doesn't persuade me in the least. Now, that said, again, I have absolutely zero problems with you throwing up your own builders challenge, or just a casual "vote for the best lot" kind of thing in another section. Go for it.

Offline Kauri The Sim

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Re: Proposed Challenges
« Reply #27 on: January 03, 2010, 12:54:13 AM »
Well here's my idea about the builder challenge.

Carl can add another section for challenges that aren't really competitions, like the recently added Graveyard. Then not only can there be "who can make the best house for this ..." polls and topics, but ones that don't actually qualify as challenges. I was looking up Sims 2 challenges and there was a very popular Bachelor (or bachelorette) challenge where you have one Sim and seven others of the opposite gender and you kick off one a day according to rules and points and see who you end up living with. Everyone loved that but it wasn't an actual challenge. There are heaps more "challenges" like that, so for ones that don't qualify, make a section for them!


Online samoht04

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Re: Proposed Challenges
« Reply #28 on: January 04, 2010, 01:45:11 PM »
A Green Legacy
 The Founder must be a Green Thumb
 They must master the gardening skill
 They must grow the life fruit plant
 They must stay alive till Gen 10 using the life fruit.
 They can take someone with them but that person must be either spouse or heir and they must grow their own life fruit.

I liked the Idea that you keep the founder alive to watch the Generations pass. It will also provide more of a challenge later on in the challenge.

Build Ahead
 You can use motherlode as many times as you want before you enter build mode.
 You must build and furnish the entire Legacy House, you may not enter build and buy mode again in the whole challenge.
 The only acceptable reasons are to replace objects lost in fire, and birthday cakes and possibly new cars and bikes.
 You must get your familly funds down between 10,000 - 20,000 after motherlode.

This I thought would make people think about what lies ahead in their legacy.

What do you make of these ideas? These could be twisted if too easy or too hard.
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Online samoht04

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Re: Proposed Challenges
« Reply #29 on: January 04, 2010, 01:46:26 PM »
Oh and could someone link the asolyumn (not sure on spelling!) rules, or make some. Thanks
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Offline PJSim

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Re: Proposed Challenges
« Reply #30 on: January 04, 2010, 02:01:45 PM »
Oh and could someone link the asolyumn (not sure on spelling!) rules, or make some. Thanks

The Asylum challenge?

There are links to rules here:
http://www.carls-sims-3-guide.com/forum/index.php?topic=31.0

Online Metropolis Man

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Re: Proposed Challenges
« Reply #31 on: January 04, 2010, 02:06:58 PM »
Carl can add another section for challenges that aren't really competitions, like the recently added Graveyard.

I doubt he'll add another section. Too many sections has its drawbacks. What I would recommend is to differentiate between "official" forum challenges for the ranking and anything else. And since the Graveyard was set up primarily for me to move old challenge threads anyway the current challenge section could be renamed Official Ranked Challenges and the Graveyard section might be renamed Graveyard & Unofficial Competitions.

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Re: Proposed Challenges
« Reply #32 on: January 04, 2010, 04:57:13 PM »
Oh and could someone link the asolyumn (not sure on spelling!) rules, or make some. Thanks

The Asylum challenge?

There are links to rules here:
http://www.carls-sims-3-guide.com/forum/index.php?topic=31.0

Thanks alot PJ
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Online Carl

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Re: Proposed Challenges
« Reply #33 on: January 04, 2010, 07:12:40 PM »
Carl can add another section for challenges that aren't really competitions, like the recently added Graveyard.

I doubt he'll add another section. Too many sections has its drawbacks. What I would recommend is to differentiate between "official" forum challenges for the ranking and anything else. And since the Graveyard was set up primarily for me to move old challenge threads anyway the current challenge section could be renamed Official Ranked Challenges and the Graveyard section might be renamed Graveyard & Unofficial Competitions.

Maybe in the future if there's a lot of demand, but let's remember that we had this board running for months and only picked up two or three challenges that weren't made by a member of the team.

Offline Pam

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Re: Proposed Challenges
« Reply #34 on: January 04, 2010, 08:25:44 PM »
I think we need to harken back to our original goals for challenges here on Carl's Sims 3 Guide, and that was to limit the challenges we host to only the very best ones.  We want to cultivate a reputation for having the best quality Sims 3 forum on the Internet.  Anyone is welcome to post a challenge suggestion here, but it's no guarantee that it will be used.  Metro is our best and brightest when it comes to structuring and hosting challenges, so I trust him to make the right decisions. 
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Online Metropolis Man

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Re: Proposed Challenges
« Reply #35 on: January 05, 2010, 12:22:31 PM »
Looking at everything that's on the table right now, I've made a decision as to the 2nd event of the tournament season, a nectar-making challenge. So, my thanks to HelenP for throwing this idea out. I'll be working on the ruleset soon and will post the tournament thread when I'm done.

I would appreciate some feedback though on an appropriate gap between events. Right now my thinking is two weeks. But, maybe three weeks is better for most players. I have the luxury of being able to devote a decent chunk of time to playing, but I want to do what's best for the majority. So, let me know what you feel is a good amount of time between challenge start times.

Thanks.

Offline wildredchild

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Re: Proposed Challenges
« Reply #36 on: January 05, 2010, 03:24:18 PM »
Hmmmm Metro.......I am in the same shoes as you and two weeks is good for me, but would imagine that 3 weeks would probably be best.

Online Metropolis Man

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Re: Proposed Challenges
« Reply #37 on: January 05, 2010, 03:30:17 PM »
Hmmmm Metro.......I am in the same shoes as you and two weeks is good for me, but would imagine that 3 weeks would probably be best.

Thanks for your input. I want others to weigh in too, but the more I think about it, I'll probably change the gap to 3 weeks. All it means for players like you and me is we'll need more patience. :) But, if there's too little time between events, then things could get disastrous once February and March come and there's 4 or 5 events running concurrently.

Offline HelenP

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Re: Proposed Challenges
« Reply #38 on: January 05, 2010, 03:33:34 PM »
I'm not sure what time-scale would be better, I think that as long as there is enough time before the finish date most people would be fine with 2 weeks, after all, there's bound to be a challenge at some point that somebody doesn't fancy doing and that will give a break before diving in again. 

You could always adjust the time-scale later if it becomes too much for people, I'm sure we'll let you know :)

Online Metropolis Man

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Re: Proposed Challenges
« Reply #39 on: January 05, 2010, 03:42:03 PM »

You could always adjust the time-scale later if it becomes too much for people, I'm sure we'll let you know :)

Exactly. 3 weeks is bound to be better at least for now because if players are bored and waiting for the next challenge, then they can just play their non-tourney characters, or another game to keep themselves amused until the next start.

------

I just changed the schedule to reflect the longer gap. By the way, Helen, I was working on the nectar challenge ruleset earlier. It should be a fun one. It's going to be interesting in that you won't be allowed to make nectar on the weekend because of a mayoral decree. And Sims will only be able to be served on your home lot on the weekend. So, it's PARTY time!

Offline Kauri The Sim

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Re: Proposed Challenges
« Reply #40 on: January 06, 2010, 11:50:48 PM »
*light bulb flashes above head*

I have an idea! - it needs work though - CAS Male/Female, then create 7 toddlers (ahhh) Look after them, teach them. Aging OFF, finishes when LTW is completed.

Ideas:

Could make the LTW a must-be job so you must get a baby sitter
No cheats, mods
Must give random traits to toddlers
Must give parent sim Dislikes Children, Hot-headed, Mean Spirited - can dislikes children parent teach toddlers, if not scrap it
LTW must be job with longest working hours
Sorry this is so brief, but I'm hungry. :)

Offline Pam

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Re: Proposed Challenges
« Reply #41 on: January 07, 2010, 01:43:08 AM »
That's not a bad idea, Kauri.  It would definitely be a difficult challenge.  Even I cringe at the thought of it!  Lol.
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Online Metropolis Man

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Re: Proposed Challenges
« Reply #42 on: January 07, 2010, 07:03:17 AM »
That's not a bad idea, Kauri. You failed to mention any scoring ideas. I guess what comes to mind for me is you'd get X number of points for teaching each toddler how to talk/walk/use the potty.

If I were creating this challenge I'd leave the whole working aspect out. Taking care of 7 toddlers for a stay-at-home parent is still ridiculously tough.

I still want to do an updated Baby Boomer challenge. That was very popular. I want to put some kind of different spin on it, but probably keep the core idea the same.

-------

I just had an interesting idea to update my original Rock Star Challenge. And this could essentially be entitled Baby Boomer II. Here's the premise. You create a character with a LTW of Rock Star or Surrounded by Family, but they do need to pursue the Rock Star career. As soon as your Rock Star hits Rock Star status they are immediately required to take the first of 3 world tours (each to each WA location). While during the last world tour your Rock Star meets, falls in love with a local and decides to become a family man/woman. Then the whole different aspect of the challenge can kick in with raising kids, etc.

-------

Arafel made a comment in another thread that spawned another idea for a different twist on Baby Boomer: The Medical Legacy. It might be interesting to see how many World Class Surgeons you could produce from a single household in X number of days.

Offline Eftyen

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Re: Proposed Challenges
« Reply #43 on: January 07, 2010, 01:02:39 PM »
Hello everyone.  I know I'm not active on the forum, but I love Carl's Sim-o-paedia of information, and I stumbled on the Perfectly Happy challenge while I was looking for something and it got me thinking and here is what I came up with...


Has anyone tried this before?...


Happy Hobo Challenge

Here's the deal - your Sim must accumulate as much Lifetime Happiness as possible without buying anything.  Ever.  The only exceptions allowed would be the requisite empty lot to start playing with, and a tent to sleep in (unless I am mistaken about there being no public places to get more 'Z's than naps provide outside of the WA locations).  The other main requirement would be that you cannot hold a job of any kind.  Remember, your Sim is off the grid!

Thus (un)equipped, your Sim would have to cook using public facilities, harvest produce and find seeds on public land (you can plant them later on your empty lot), use only public toilets and showers, and use the public library for all reading/writing needs.  You might learn new recipes by watching the Cooking channel on a TV at the public gym, or find interesting (and FREE) new possessions by fishing at public ponds, rivers and beaches.

For an added twist (and increased difficulty) you could arbitrate that participating Sims may not purchase Lifetime Happiness Rewards.  (Have any of the previous challenges included a no-rewards rule??)


Comments/tweaks/feedback are encouraged and apprecicated!

Online Metropolis Man

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Re: Proposed Challenges
« Reply #44 on: January 07, 2010, 01:09:42 PM »
Interesting idea, Eftyen. Nothing like that has ever been done. I'm holding off on adding anything new to the proposed list for now simply because it's pretty full. Don't worry — I like the idea. I haven't even added the ideas that I listed in my last post; I want to get the next tournament, the nectar one, fired up and then I'll turn my attention to more ideas.

Offline Pam

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Re: Proposed Challenges
« Reply #45 on: January 07, 2010, 04:01:24 PM »
I like the Happy Hobo idea, too.  Thanks for submitting it!
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Online samoht04

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Re: Proposed Challenges
« Reply #46 on: January 08, 2010, 02:38:27 PM »
Looking at everything that's on the table right now, I've made a decision as to the 2nd event of the tournament season, a nectar-making challenge. So, my thanks to HelenP for throwing this idea out. I'll be working on the ruleset soon and will post the tournament thread when I'm done.

I would appreciate some feedback though on an appropriate gap between events. Right now my thinking is two weeks. But, maybe three weeks is better for most players. I have the luxury of being able to devote a decent chunk of time to playing, but I want to do what's best for the majority. So, let me know what you feel is a good amount of time between challenge start times.

Thanks.

When do you think it will start? Cause i ordered WA but snow is quite thick in england at the moment so postal services arn't running :( but i just wanted to know whether i will have time to explore a bit and get to know about it, the guides have been usefull too!
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Online Metropolis Man

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Re: Proposed Challenges
« Reply #47 on: January 08, 2010, 02:48:55 PM »
When do you think it will start?

If you're referring to the nectar-making challenge, I have already added it to the official schedule — it's called Belly Up to This Challenge and begins in 2 weeks (see the Sticky).

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Re: Proposed Challenges
« Reply #48 on: January 09, 2010, 05:46:04 AM »
Yes thats it! Thanks just waiting for the game now  >:(
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Offline Pam

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Re: Proposed Challenges
« Reply #49 on: January 09, 2010, 11:14:58 PM »
This is a very rough idea, but I thought I'd throw it out there.  There are members who specifically want a challenge that involves romance, having babies, and raising a family, plus adding some of the World Adventures excitement.  The concern has been that deliberately seeking out multiple unwed fathers would feel less than moral.  I thought perhaps the rules could include having the Surrounded by Family Lifetime Wish and requiring that the non-playable parents have to come from the three foreign locations.  For example, you play a female Sim and she goes to China, meets and marries a local, and gets pregnant.  She then has to break up with the local and find another husband in Egypt.  Again marry and get pregnant.  And so on until the Lifetime Wish is achieved.  Ultimately, your Sim would have at least five children and they would be of mixed heritage from China, Egypt, and France.  The scoring could be done a number of ways, but I haven't gotten that far yet.

If anyone has some ideas about how this could work, I'd love to hear them!
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