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Author Topic: Proposed Challenges  (Read 54155 times)

Offline sherlockholmes

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Re: Proposed Challenges
« Reply #75 on: January 19, 2010, 11:33:15 PM »
Thanks for the input Eftyen.

Yeah I guess I would have to agree with you on most of what you've brought up. Just a few points I disagree on:

I dont see whats wrong in buying fish bowls in order to complete the perfect private aquarium ltw since I don't want to hurt potential fishermen.

I think players should be able to buy guitars because many men of God were talented musicians. Also, prevention of guitars closes too many ltw's: hit movie composer, rock star, and golden tongue, golden fingers.

Stealing should be removed, as should hacking. My idea came before the story so I guess there is some consistency revisions. However i believe that mooching is fine, since many saints lived as poor wandering beggars. Also, inviting yourself over and using what they have there, such as a bed or a shower without stealing or taking stuff from the fridge is fine, since holy men often spent time at the homes of common folk. However I think that if you are invited to a home, you must leave when dismissed and when dismissed you must not return to that home for a week, since staying for days in a row is exploitation. However you may not ask to sleep over.

I like the idea of making the sim "good", as well as having them give money to charity.

Also the time limit idea I think makes a lot more sense than having them try to finish it quickly. I think a few of us should try this challenge out to get an idea of the time frame needed to complete the challenge.

Also an added thought to the Baby boomer challenges. Why not make one where you get a couple with your pick of traits and then have 1 teen, 2 children, 3 tots, and as many babies as you can have. Set lifespan to normal and the goal is to get as many chosen traits as possible. Like good age ups. Each good age up is worth a point. So the max would be like 1 point for the teen plus 4 points for the two children plus 9 points for the three tots plus X points for the remaining babies. Oh and as soon as a family member hits young adult they must be kicked from the household. And no early ageups.

just a thought.

Online Metropolis Man

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Re: Proposed Challenges
« Reply #76 on: January 20, 2010, 03:36:50 PM »
First of all, I want to say thanks to everyone throwing out all of these great ideas. Keep in mind, that there are only a limited number of slots available for the individual Tournament challenges. The Handiness event is already scheduled. I haven't written the ruleset yet, but have a very clear idea of where that's going. I promised Pam that there would be some type of Baby Boomer/Surrounded by Family type of event next (March 5). So, it's going to be at least 2 months before I can even think about things like Happy Hobo, the career couples idea I had, and anything else on the table at the moment.

So, I'm not saying stop the ideas by any means. But, if I don't respond here personally it's simply because my plate is completely full. Thanks.

Offline Eftyen

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Re: Proposed Challenges
« Reply #77 on: January 20, 2010, 09:22:36 PM »
Just a quick idea here...

King/Queen of Trades

Make your sim achieve level 10 in every available career (split it between 2 Sims if this would take unreasonably long).

Any LTW is fair game, but only career-based ones would actually help toward this.

Maybe add a twist by saying you have to achieve level 10 in every career while fulfilling a non-career LTW?

Ranking would be determined by time to complete the event.


Offline Pam

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Re: Proposed Challenges
« Reply #78 on: January 20, 2010, 10:13:40 PM »
Just a quick idea here...

King/Queen of Trades

Make your sim achieve level 10 in every available career (split it between 2 Sims if this would take unreasonably long).

Any LTW is fair game, but only career-based ones would actually help toward this.

Maybe add a twist by saying you have to achieve level 10 in every career while fulfilling a non-career LTW?

Ranking would be determined by time to complete the event.

I actually wrote a challenge almost exactly like this called Career Duos.  Five Sims had to live in a house together and each had to make level 10 in two careers, all different.  Nobody played it, so I removed the challenge when we started cleaning up challenges and structuring the tournament system.
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Offline wildredchild

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Re: Proposed Challenges
« Reply #79 on: January 20, 2010, 10:37:03 PM »
Hey Pam, I did play it and came away with a score of 772,898 in just 80 sim days.  Yes Metro, I found my data on it finally on my desk.  It was a lot of fun playing that challenge Pam and I thank you for writing it.  I am sorry that I was so late in entering my score that the thread got deleted.

Offline Pam

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Re: Proposed Challenges
« Reply #80 on: January 20, 2010, 11:05:01 PM »
Thanks, wildredchild.  I'm glad you enjoyed it!  Maybe we'll bring it back sometime down the line.
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Offline Eftyen

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Re: Proposed Challenges
« Reply #81 on: January 20, 2010, 11:07:27 PM »
Is it in the Graveyard?  If so I'll have to give it a try.

Offline Pam

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Re: Proposed Challenges
« Reply #82 on: January 20, 2010, 11:08:59 PM »
No, I'm sorry.  It's completely deleted.
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Online Metropolis Man

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Re: Proposed Challenges
« Reply #83 on: January 21, 2010, 06:32:24 AM »
Oh, shoot. Sorry about deleting that, red. I had no idea anyone even did Career Duos. I specifically asked Pam to delete the thread. Oh, well. I have another career challenge idea that's very similar to Pam's and it may prove more popular. We'll see. It will be awhile before that can be fired up.

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EDIT: This comment really doesn't belong here, but I also didn't want to start a new thread for this info — I'm pulling the plug on Centurian's Solo Challenge, Baby Boomer, and Trump Challenge towards the end of March. At that point there will be four individual Tournament challenges running concurrently, so it will be time to move them to the Graveyard. So, if anyone is participating in these older events and wants a little more public recognition with the leaderboard updated, then finish up by mid-March. Thanks.

Offline TGBlank

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Re: Proposed Challenges
« Reply #84 on: January 23, 2010, 08:52:21 PM »
Regarding a collecting/transfiguration challenge.

Collecting score could be based on the % stats of the collection window (% unique Xs collected).
Transfiguration score should not count price, but rather on making unique things, like completing a collection of every possible different skull cut gem.
Special reward could be given for making all the 7 mummy bears.

Of course, the challenge could be made into a race instead, see how many days it takes to complete all.

Online Metropolis Man

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Re: Proposed Challenges
« Reply #85 on: January 23, 2010, 09:00:18 PM »
I tell ya, there's some aspects of the game I am truly weak — collecting and tomb exploring/adventures are the biggies. Raising a bunch of kids use to be at the top of the list, but all it took was Pam and Carl's challenge to change that. So, I definitely want to do a collecting challenge and bring my skills up to speed. I know it's one of Carl's favorite aspects of the game, so we'll all just pretend I'm not doing this to get on the good side of the boss.  :D Next up is the Handiness challenge. After that is the Surrounded by Family: Mixed Heritage. So, maybe after that a collector's tourney would be ripe. Pull my chain in March, TG, and remind me.

Offline Pam

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Re: Proposed Challenges
« Reply #86 on: January 23, 2010, 09:43:42 PM »
Special reward could be given for making all the 7 mummy bears.

I haven't seen or heard of this.  Is this something from the display case?
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Offline TGBlank

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Re: Proposed Challenges
« Reply #87 on: January 23, 2010, 09:53:14 PM »
Taking this info from MATY, posted by Pescado.

Condition 1: Make sure the time is between 1 am and 5 am.
Condition 2: Put at least 1 mumitorium and fill the rest of the slots with other metals. Make sure the non-mumitorium items sum up more than the value of the bear to be created (see bottom).
Condition 3: Make sure you haven't made any bears on the last 44 sim hours.

The Mummy Bear Values Table is $1500, $1200, $800, $600, $450, $250, $150. Each mummy bear generated in the game advances the value to the next value. Once the 7th mummy bear has been produced, no more mummy bears can be generated in a given game.

TheLostGirls

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Re: Proposed Challenges
« Reply #88 on: January 24, 2010, 07:49:25 PM »
Ultimate Heartbreaker

Have a single Sim whose goal is to woohoo with all the members of a single sex in the town.

Offline jmz95

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Re: Proposed Challenges
« Reply #89 on: January 24, 2010, 08:01:09 PM »
Ultimate Heartbreaker

Have a single Sim whose goal is to woohoo with all the members of a single sex in the town.

Wow, this would be the ultimate challenge, although I don't think it would work since each game starts with a few different people, and sims are always moving in and out, so one person could have an extremely unfair advantage.
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Offline AriaGirl77

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Re: Proposed Challenges
« Reply #90 on: January 27, 2010, 10:30:59 PM »
Ultimate Heartbreaker

Have a single Sim whose goal is to woohoo with all the members of a single sex in the town.


I sort of did this once, had a single male sim who had babies with as many different townies as possible.  I think he ended up having like 15 kids. lol  But I'm sure he could have had more.  It would be fun to try again.

I have one idea that I've been tossing around, it probably needs some tweeking but it might be worth a go.  Some sort of Legacy Sprint Challenge where the goal is to fulfill all the new LTW's from WA.  Call it the Adventurous Legacy Sprint or something.  It would be a sprint because you'd try to get all the LTW's done within 4 generations, challenge ends when the fourth generation ages up to adult.  You could score it similar to the Legacy Challenge.  I think in order to get the right LTW's to pop up you'd need to be able to pick 1 trait per sim rather than just doing all random traits, that part might be tricky.

Offline Pam

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Re: Proposed Challenges
« Reply #91 on: January 27, 2010, 11:58:00 PM »
That's a good idea, LostGirls.  I don't know about using a scoring system like the original legacy challenge, though.  That one's rather complicated and we tend to prefer simpler methods of scoring.  Definitely something to consider when we get through the current ideas on the board.  Thanks!
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TheLostGirls

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Re: Proposed Challenges
« Reply #92 on: January 28, 2010, 05:34:42 PM »
That's a good idea, LostGirls.  I don't know about using a scoring system like the original legacy challenge, though.  That one's rather complicated and we tend to prefer simpler methods of scoring.  Definitely something to consider when we get through the current ideas on the board.  Thanks!

I had a good idea for once! ;D

Offline AriaGirl77

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Re: Proposed Challenges
« Reply #93 on: January 28, 2010, 06:24:53 PM »
Another modification of the Baby Boom, try to have babies with as many different kinds of NPC's as you can.

Offline TGBlank

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Re: Proposed Challenges
« Reply #94 on: January 28, 2010, 08:25:51 PM »
Another modification of the Baby Boom, try to have babies with as many different kinds of NPC's as you can.
Expanding on that idea, what about making obtaining hidden traits part of the challenge?

Offline Pam

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Re: Proposed Challenges
« Reply #95 on: January 28, 2010, 08:34:13 PM »
Expanding on that idea, what about making obtaining hidden traits part of the challenge?

Wow!  Another excellent idea!  I don't know if that will fit into the upcoming new Baby Boomer challenge, but it's definitely something to keep in mind. 
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Offline romagia

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Re: Proposed Challenges
« Reply #96 on: January 29, 2010, 05:35:18 AM »
Another modification of the Baby Boom, try to have babies with as many different kinds of NPC's as you can.

That's very similar to the one i proposed.

Expanding on that idea, what about making obtaining hidden traits part of the challenge?

But i like this idea, since Hidden Traits are one of the features i haven't touched too much.

Offline mordana666

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Re: Proposed Challenges
« Reply #97 on: January 29, 2010, 07:12:21 AM »
Hidden traits sounds a great idea. Some of them are so funny. I married in a sim from China into one of my families, and when her 5 kids grew up, all but one ate with chopsticks. The male sim who didn't was a bit of a rebel, dyed hair, black clothes, very gothic looking. Imagine my surprise and amusement when whilst flirting with a sim he pulls out this tiny little fan and starts fanning himself.
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TheLostGirls

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Re: Proposed Challenges
« Reply #98 on: January 29, 2010, 10:04:01 PM »
I feel so left out because I don't have WA.

Offline AriaGirl77

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Re: Proposed Challenges
« Reply #99 on: January 31, 2010, 12:59:47 PM »
Another modification of the Baby Boom, try to have babies with as many different kinds of NPC's as you can.

That's very similar to the one i proposed.

Expanding on that idea, what about making obtaining hidden traits part of the challenge?

But i like this idea, since Hidden Traits are one of the features i haven't touched too much.

Sorry, I didn't mean to step on toes.  I thought your idea was to have as many children with townies, I was thinking of making it a bit more challenging by doing NPC's (maids, repairmen, firemen, etc.).  Wasn't trying to steal your idea, just build on it. :)