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Author Topic: Career Caps and New Digs  (Read 15316 times)

Offline tara1727

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Re: Career Caps and New Digs
« Reply #225 on: February 08, 2012, 12:49:53 AM »
It was already stated that collecting is not covered with the rules. Can we sell items we find?

Offline Metropolis Man

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Re: Career Caps and New Digs
« Reply #226 on: February 08, 2012, 08:12:10 AM »
It was already stated that collecting is not covered with the rules. Can we sell items we find?

Yes. Remember if it's not specifically banned in the General Rules or the specific Challenge rules, you can do it.

Offline Jinx13

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Re: Career Caps and New Digs
« Reply #227 on: February 08, 2012, 05:56:51 PM »
Ok, I'm all done I don't think I was able to do the career challenge last year so this was new to me.  I also tried some careers I've never done before.  Altogether it was a learning experience I really enjoyed.

Houses= $996,924

Careers= 11 = 1.10 + 1.00 = 2.10

Total= $2,093,540


Offline mismck

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Re: Career Caps and New Digs
« Reply #228 on: February 08, 2012, 07:20:32 PM »
Well, I only made it to Week 11, Day 3 and then I had a pretty fatal glitch  :'(
I tried absolutely everything: I Googled, searched Carl's forums, searched other forums, all to no avail. In the end, I basically wiped my entire system and so I am submitting my score as of where I had to stop.
This was an awesome challenge! Thanks Metro!!!

House Values: §1,097,987
Careers: 11
Total: §2,305,772

Offline Zelena Curious

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Re: Career Caps and New Digs
« Reply #229 on: February 10, 2012, 10:17:12 AM »
Hello! Trying my first challenge, having a blast, although was confused like a lot of people over some of the rules.

Anyway, I'm not a serious contender for the leaderboard, but, what happens if one of your sims dies? (electrocution accident - lag meant I didn't know the electrocution was happening and cued up another interaction on the tv which then couldn't cancel out of)

Can't go back to a previous save now even if this had been allowed, but, am I allowed to try and bring the ghost of this sim back, and ...can't even remember what happens with playable ghosts but...can I pursue further careers with her if I can get her back? Or at least use her item quotas if I can get her back (or maybe even if I can't?!) I looked in general challenge rules I thought maybe the challenge is over if a key challenge sim dies but couldn't find anything. For now I have continued with my other sim and the Oh my ghost opportunity hasn't come up yet.

Offline Metropolis Man

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Re: Career Caps and New Digs
« Reply #230 on: February 10, 2012, 10:31:11 AM »
Hello! Trying my first challenge, having a blast, although was confused like a lot of people over some of the rules.

Anyway, I'm not a serious contender for the leaderboard, but, what happens if one of your sims dies? (electrocution accident - lag meant I didn't know the electrocution was happening and cued up another interaction on the tv which then couldn't cancel out of)

Can't go back to a previous save now even if this had been allowed, but, am I allowed to try and bring the ghost of this sim back, and ...can't even remember what happens with playable ghosts but...can I pursue further careers with her if I can get her back? Or at least use her item quotas if I can get her back (or maybe even if I can't?!) I looked in general challenge rules I thought maybe the challenge is over if a key challenge sim dies but couldn't find anything. For now I have continued with my other sim and the Oh my ghost opportunity hasn't come up yet.

If a Sim dies, you cannot go back to a precious save. That is cheating because we're not talking about a bug/glitch where i would allow that action. However, as long as you're not opening the cheats panel, you're free to bring her back.

Offline MarianT

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Re: Career Caps and New Digs
« Reply #231 on: February 10, 2012, 04:43:21 PM »
Trudy Mover and Conrad Shaker lived in houses worth a total of $3,441,106. They completed 18 careers for a multiple of 2.8.

Total score = 9,635,096.

Offline iCastl

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Re: Career Caps and New Digs
« Reply #232 on: February 11, 2012, 08:47:19 AM »
Blair and Charles managed to reach the top of 10 careers (multiplier of 2.0) and lived in a total house worth of 1,237,025.

Tscore: 2,474,050
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Offline smastbrook

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Re: Career Caps and New Digs
« Reply #233 on: February 12, 2012, 10:57:31 AM »
Whew. I'm glad this one is over.

Houses: $827,920

Career Caps: 10

Final Score: $827,920 X 2.0 = $1,655,840

Offline Cugi-terl

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Re: Career Caps and New Digs
« Reply #234 on: February 12, 2012, 11:44:46 AM »
Really enjoyed this challenge, would have said its my favourite, but the last few sim weeks were so stressful that I'm just glad to have it done with.
Either way it was great, and helped me get over my fear of moving, I remember in Sims 2 it was so tedious to move :D

Now for my results:
Total value of houses: 522,137
Total career caps hit 7 (Despite my best efforts)
Final score: 522,137 x 1.7 = 887, 632

Offline Precious5881

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Re: Career Caps and New Digs
« Reply #235 on: February 13, 2012, 11:45:27 AM »
After this is over, I'd like to hear about the guy's strategy that got 23 careers as well.  This website, http://www.carls-sims-3-guide.com/careers/ shows 23 careers which would mean he capped them all in 12 weeks time.. Cooking alone in practice took me till week 5.  And that's without giving my sim a break.

Offline ratchie

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Re: Career Caps and New Digs
« Reply #236 on: February 13, 2012, 03:10:22 PM »
As far as I am aware there are twenty six careers in the Sims 3. Music,criminal and police all have two branches.

Rachel

Offline Precious5881

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Re: Career Caps and New Digs
« Reply #237 on: February 13, 2012, 03:31:18 PM »
I forgot about those, but still.  I'm practicing again and I'm at week 3 and my sculptor and painter are only level 7.  To max out 23 careers/professions that would mean he/she maxed out a career/profession per week for both sims and somehow threw in another one.  We aren't allowed to use static needs via mailbox are we?

Offline Metropolis Man

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Re: Career Caps and New Digs
« Reply #238 on: February 13, 2012, 03:38:53 PM »
I forgot about those, but still.  I'm practicing again and I'm at week 3 and my sculptor and painter are only level 7.  To max out 23 careers/professions that would mean he/she maxed out a career/profession per week for both sims and somehow threw in another one.  We aren't allowed to use static needs via mailbox are we?

No. And this is not the time to speculate on what the current leader did. All will be revealed later.

Offline MarianT

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Re: Career Caps and New Digs
« Reply #239 on: February 13, 2012, 04:22:12 PM »
I counted 30 careers, and I think 23 would be doable. Insane, but doable.

Offline Wench

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Re: Career Caps and New Digs
« Reply #240 on: February 13, 2012, 04:47:26 PM »
I forgot about those, but still.  I'm practicing again and I'm at week 3 and my sculptor and painter are only level 7.  To max out 23 careers/professions that would mean he/she maxed out a career/profession per week for both sims and somehow threw in another one.  We aren't allowed to use static needs via mailbox are we?

I didn't complete this challenge as my game bugged out irretrievably, but I had about 3 pages of notes on my desk of planning the way I was going to go about it.  Its definitely one you need to think through and do a bit of research on before attempting, but keep practising and new ideas will come to you for when you try the real thing.  I guess it wouldn't be a challenge if it was easy!

I daren't say more than that for fear of accidentally giving strategy tips, but good luck!

I might actually do it again just for myself to see what score I would have got with my plans  :-X


Offline lvrugger

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Re: Career Caps and New Digs
« Reply #241 on: February 13, 2012, 10:37:30 PM »
I counted 30 careers, and I think 23 would be doable. Insane, but doable.

I'm on track for 24 IF I can get everything I want to do done. And yes, it's insane the amount of micromanaging I'm having to do.

Offline annieb

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Re: Career Caps and New Digs
« Reply #242 on: February 13, 2012, 11:08:54 PM »
Houses: 2,922,354
Careers: 15

2,922,354 x 2.5 = 7,305,885


Online drift9999

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Re: Career Caps and New Digs
« Reply #243 on: February 14, 2012, 04:39:31 AM »
I counted 30 careers, and I think 23 would be doable. Insane, but doable.

I'm pretty sure 25 is just about squeezable, though it would require a near flawless run and plenty of micromanaging.
I went a safer route and didn't shoot for all of them, though.

Offline Metropolis Man

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Re: Career Caps and New Digs
« Reply #244 on: February 14, 2012, 10:56:52 AM »
2 things I want to make clear after receiving a couple different PMs —

1. First of all, part time careers DO NOT count towards the multiplier. Only full length careers and professions (daycare profession is considered full length)

2. Second, I have already stated that you can take objects you purchase for your 4 item limit with you to another house. So, let's say you buy a nice fridge for house #1. You can pack it up and move it to house #2. You can still buy 4 more objects for house #2, but remember that you are limited to placing/changing 4 objects per house. In other words you cannot plop down 20 expensive objects at the last house. It's still 4.

Offline BellaClo

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Re: Career Caps and New Digs
« Reply #245 on: February 14, 2012, 11:29:26 AM »
2. Second, I have already stated that you can take objects you purchase for your 4 item limit with you to another house. So, let's say you buy a nice fridge for house #1. You can pack it up and move it to house #2. You can still buy 4 more objects for house #2, but remember that you are limited to placing/changing 4 objects per house. In other words you cannot plop down 20 expensive objects at the last house. It's still 4.

I must say that this is a bit of a surprise and not exactly what I had understood in fact. I've almost reached the half point in my challenge, and I think I'll have to check closely what I did.

Just to be crystal clear, if I take your example:
  • In house #2, if I place the fridge from house #1, I can only place 3 other objects among the 4 they have bought in that second house.
  • Or, if I place the 4 new objects they have bought in house #2, I can't place the fridge from house #1 anymore.
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Offline Metropolis Man

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Re: Career Caps and New Digs
« Reply #246 on: February 14, 2012, 11:34:36 AM »
I must say that this is a bit of a surprise and not exactly what I had understood in fact. I've almost reached the half point in my challenge, and I think I'll have to check closely what I did.

Just to be crystal clear, if I take your example:
  • In house #2, if I place the fridge from house #1, I can only place 3 other objects among the 4 they have bought in that second house.
  • Or, if I place the 4 new objects they have bought in house #2, I can't place the fridge from house #1 anymore.

Both are correct, Bella. You can buy 4 objects per house, but you are also restricted to placing/changing 4 things in each lot. So, yes, if you carry things over with you you will accumulate quite a few items, but you're still tied to changing only 4 things per house.

Offline BellaClo

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Re: Career Caps and New Digs
« Reply #247 on: February 14, 2012, 11:39:18 AM »
Ok, thanks.

but you're still tied to changing only 4 things per house.

Is it only 4 items during the whole time they spent in a said house, or 4 items at any moment?
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Offline Metropolis Man

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Re: Career Caps and New Digs
« Reply #248 on: February 14, 2012, 11:45:42 AM »
Ok, thanks.

Is it only 4 items during the whole time they spent in a said house, or 4 items at any moment?

Well, the way I interpret it is it's 4 items per house. Period. So, you need to make choices as to what those will be for your entire duration in a given house. Ugh. I wish I could restart this one for everyone. I'd make it simpler. I feel bad with the confusion and I point the finger right at yours truly.

Offline BellaClo

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Re: Career Caps and New Digs
« Reply #249 on: February 14, 2012, 12:02:43 PM »
No prob' Metro. I'll do a step by step check of my 4 items/ house tomorrow morning, I think I need a clear mind for that :D
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