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Author Topic: House Hunters: Movin' On Up!  (Read 21304 times)

Online Metropolis Man

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House Hunters: Movin' On Up!
« on: April 28, 2010, 04:11:55 PM »
House Hunters: Movin’ On Up!

GOAL:

You’ll really need to “get moving” in this challenge...literally. Your 2 Sims will be moving and moving quite often—never satisfied for long with their digs and always striving to live in a nicer house.

RULES:

First Things First
  • Stating your intent to participate is mandatory. You will then be added to the leaderboard.
  • Practicing ahead of time is fine. But, once you create characters for the real deal, that’s it—you are allowed a single attempt for score.
  • You must be patched up to the most current EA patch.
  • No cheats or modifications allowed.
  • Exiting without saving to avoid a mistake or an unfortunate occurrence (i.e. burglar or fire) is cheating.
  • Create 2 Young Adult Sims w/ Long Lifespan in a brand new Sunset Valley or Riverview neighborhood. The Edit Town screen is off limits.
  • You can never enter BUILD mode.
  • Freewill must be on High and Story Progression must be checked.
  • The Mooch and Kleptomaniac traits are banned.
  • No other Sims can be added to your Household other than offspring.

Moving/Playing a House
  • Each move must be to a different house and any house you move into must have a greater value than the house you’re moving out of. You’ll find your house’s value in the lower left portion of the Move screen. Check out the Moving Article on the Guide.
  • You can’t move or change anything (including upgrades) for each house/lot. You can only add value to each house with ONE purchased object that has to stay on the lot or in the house. In addition, you are forbidden to change any public/private lot in your neighborhood.
  • Your ONE object cannot be a replacement or upgrade for any existing object in a house.
  • Any reward object must stay in Personal or Family Inventory untouched.

Additional Restrictions and Info
  • The Moodlet Manager is banned.
  • Vacations are banned.
  • The Painting and Guitar exploits are banned. Full compositions must be performed and full duration must take place for all paintings.
  • As always, discussing strategy on how to achieve certain goals in this thread is not allowed. If you're unsure — don't say anything.
  • This challenge is a 50-day event and ends on Week 8, Day 1, 11:59PM. You'll find the game clock in the white rectangle directly below a Sim's LTW box.

SCORING:

Total Worth—This is the total value of all homes sold in the challenge. Look on the left side of the Move screen and you’ll see a Value for the home you’re moving out of. Jot that down and remember that the one object you purchase needs to stay behind. You’ll always have the Sell Furniture button checked, and not Pack Furniture. For your last house you will obviously not be moving, but you can "pretend" you are moving by calling before the challenge ends and writing down the worth of your house on the left side of the Move screen. It's mandatory to go back into Live mode after you purchase your final object, and getting your last house's worth via the Move screen accomplishes that.

This Event is Closed

Good luck to everyone!

Final Leaderboard

Player                    Total Worth
TheCub$1,675,202
lianne$1,594,665
Jonna$1,586,822
HelenP$1,448,195
NancyJ$1,436,462
LenaLJ$1,434,769
Delgar$1,431,995
ClayMask$1,407,917
omega2alpha$1,397,407
Zylphe$1,287,568
Archer0$1,263,297
Twinmum$1,249,925
Schipperke$1,224,027
Metro$1,212,023
Kaori$1,149,114
Wova4$1,074,483
akurinne$945,008
Missa$922,881
AriaGirl77$884,187
ClumsyMom$862,587
MirandaX$837,373
momofmany$828,928
Miau$812,485
lilygirl$784,936
Kaibilly$706,136
katilo$677,894
alyssa.cole$610,406
Summer 2010$551,207
CarlaluvsSims$471,275
Pam$464,940
GrowerGirl$449,567
Tikki$443,720
Gheez$297,548
Sushi101$201,280
Dalenina$193,776
Blueset$163,185

Offline AriaGirl77

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Re: House Hunters: Movin' On Up!
« Reply #1 on: April 28, 2010, 05:11:08 PM »
This one sounds really fun to me!  So count me in. :)

Is there any sorts of rules about how often you need to move?  Or does that sort of work itself out through the challenge?

Online Metropolis Man

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Re: House Hunters: Movin' On Up!
« Reply #2 on: April 28, 2010, 05:17:10 PM »
This one sounds really fun to me!  So count me in. :)

Gotcha on the board. Good luck.

Is there any sorts of rules about how often you need to move?  Or does that sort of work itself out through the challenge?

Exactly. There's no rule saying you have to move x amount of times. It's all up to you how often you want to move.

Offline AriaGirl77

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Re: House Hunters: Movin' On Up!
« Reply #3 on: April 28, 2010, 05:20:08 PM »
Actually, that kind of makes me sad.  Because it seems like the easiest route would be to stay in the same house while accumulating wealth and then move at the very last.  Thinking it would be more of a real house hunting challenge if you got bonus points for living in the most number of houses or something.

Online Metropolis Man

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Re: House Hunters: Movin' On Up!
« Reply #4 on: April 28, 2010, 05:32:41 PM »
Actually, that kind of makes me sad.

What makes you sad? The fact that it's up to you how often you want to move? That's the whole point! You have to decide how often you want to move. It's the core of anyone's strategy.

Offline wildredchild

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Re: House Hunters: Movin' On Up!
« Reply #5 on: April 28, 2010, 06:55:41 PM »
Count me in on this one Tom!

AaronJ

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Re: House Hunters: Movin' On Up!
« Reply #6 on: April 28, 2010, 06:56:33 PM »
im in!

Offline Schipperke

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Re: House Hunters: Movin' On Up!
« Reply #7 on: April 28, 2010, 07:28:21 PM »
Please add me to the list.  As always, I have one or two questions to be sure I understand the rules
    • The Edit Town screen is off limits.

    So this means we're limited to whatever houses come with the neighbourhood, right?

    • You’re allowed to purchase ONE object with every move. That object must stay behind with each house to add to its value when you sell. You can never enter BUILD mode.
    • You may not place anything in Family Inventory (Buy Screen) other than to complete an Opportunity.

    What about career reward objects like the food processor & fridge from the Culinary track?  Would they count as our one allowed purchase?  Do we have to leave them behind when we move?

    I don't know why this turned out all blue.  Sorry, that wasn't intentional.  I was trying to quote parts of the rules and obviously don't know how.

Online Metropolis Man

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Re: House Hunters: Movin' On Up!
« Reply #8 on: April 28, 2010, 08:27:06 PM »
Please add me to the list.  As always, I have one or two questions to be sure I understand the rules...

  • The Edit Town screen is off limits.

So this means we're limited to whatever houses come with the neighbourhood, right?

Correct.

  • You’re allowed to purchase ONE object with every move. That object must stay behind with each house to add to its value when you sell. You can never enter BUILD mode.
  • You may not place anything in Family Inventory (Buy Screen) other than to complete an Opportunity.

What about career reward objects like the food processor & fridge from the Culinary track?  Would they count as our one allowed purchase?  Do we have to leave them behind when we move?

I just talked talked with Pam (she was actually the source of inspiration for this challenge...kudos to Pam!) and she agreed that any rewards from the Criminal or Culinary career need to stay in Family Inventory untouched. And I agree because the core of this challenge is dealing with a house "as is." So, I'll edit the rules and note that.

Offline Pam

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Re: House Hunters: Movin' On Up!
« Reply #9 on: April 28, 2010, 08:36:29 PM »
Also rewards from any other career that we've overlooked need to remain untouched in family inventory.  I'm not certain that Culinary and Criminal are the only ones.
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Offline Abyshep

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Re: House Hunters: Movin' On Up!
« Reply #10 on: April 28, 2010, 08:55:50 PM »
I'm in!

Sounds like fun and definately different to my normal style of play!

Thanks for another good challenge guys.

Offline Pam

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Re: House Hunters: Movin' On Up!
« Reply #11 on: April 28, 2010, 09:06:04 PM »
Oh yeah...  I'm in, too. :)
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Offline Schipperke

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Re: House Hunters: Movin' On Up!
« Reply #12 on: April 28, 2010, 09:17:08 PM »
Also rewards from any other career that we've overlooked need to remain untouched in family inventory.  I'm not certain that Culinary and Criminal are the only ones.

They aren't the only careers with rewards.  Law enforcement has a laptop and a car, I think there's something in the Music career as well.

Online Metropolis Man

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Re: House Hunters: Movin' On Up!
« Reply #13 on: April 28, 2010, 09:18:50 PM »
Also rewards from any other career that we've overlooked need to remain untouched in family inventory.  I'm not certain that Culinary and Criminal are the only ones.

They aren't the only careers with rewards.  Law enforcement has a laptop and a car, I think there's something in the Music career as well.

If all rewards from any career are dumped into Family Inventory (Pam do you know this to be a fact?) then I'll just globalize the rule.

Offline Schipperke

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Re: House Hunters: Movin' On Up!
« Reply #14 on: April 28, 2010, 09:25:35 PM »

If all rewards from any career are dumped into Family Inventory (Pam do you know this to be a fact?) then I'll just globalize the rule.

I don't think the Law enforcement car goes into family inventory.  The sim just starts driving it whenever they go somewhere.

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Re: House Hunters: Movin' On Up!
« Reply #15 on: April 28, 2010, 09:44:30 PM »

If all rewards from any career are dumped into Family Inventory (Pam do you know this to be a fact?) then I'll just globalize the rule.

I don't think the Law enforcement car goes into family inventory.  The sim just starts driving it whenever they go somewhere.

Does the police car add value to a lot if it's outside?

Offline Pam

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Re: House Hunters: Movin' On Up!
« Reply #16 on: April 28, 2010, 09:56:39 PM »
The police car goes to the Sim's personal inventory.  If it's never put on the lot, it won't add to the value.  My thoughts are that wherever these rewards go, they stay there.  If they go to family inventory, they stay put and are not placed in the house.  Same for anything that goes to personal inventory.  They just stay there and do not get placed on the lot.
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Re: House Hunters: Movin' On Up!
« Reply #17 on: April 28, 2010, 10:00:30 PM »
Sounds good, Pam. I think I know how to rephrase the rule so all bases are covered.

Offline AriaGirl77

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Re: House Hunters: Movin' On Up!
« Reply #18 on: April 28, 2010, 10:03:00 PM »
Actually, that kind of makes me sad.

What makes you sad? The fact that it's up to you how often you want to move? That's the whole point! You have to decide how often you want to move. It's the core of anyone's strategy.


I dunno.  I guess because I was hoping that the whole point of the challenge would be moving a lot, and I'm thinking that isn't how to win this challenge, but maybe I'm wrong.  Not that I'm gonna win anyway! lol

Offline Pam

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Re: House Hunters: Movin' On Up!
« Reply #19 on: April 28, 2010, 10:42:06 PM »
I dunno.  I guess because I was hoping that the whole point of the challenge would be moving a lot, and I'm thinking that isn't how to win this challenge, but maybe I'm wrong.  Not that I'm gonna win anyway! lol

It really never occurred to me that someone wouldn't move around a lot.  That's the only way you can have more stuff. 
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Online Metropolis Man

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Re: House Hunters: Movin' On Up!
« Reply #20 on: April 28, 2010, 11:02:44 PM »
...I was hoping that the whole point of the challenge would be moving a lot, and I'm thinking that isn't how to win this challenge, but maybe I'm wrong... 

 ??? ??? ???

You've got to be kidding me. Please tell me you're joking. How could you think this? Your score—your only score—is the total value of all houses you've lived in.

Offline wildredchild

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Re: House Hunters: Movin' On Up!
« Reply #21 on: April 29, 2010, 12:13:48 AM »
I dunno.  I guess because I was hoping that the whole point of the challenge would be moving a lot, and I'm thinking that isn't how to win this challenge, but maybe I'm wrong.  Not that I'm gonna win anyway! lol

It really never occurred to me that someone wouldn't move around a lot.  That's the only way you can have more stuff. 

Pam, how is it that we get to have more stuff, unless you are talking about what actually comes with the houses you buy as you move your way up?  In the rules it states that you may only purchase 1 item per move and that item needs to stay with the house.  Maybe I am just confused?

Offline Schipperke

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Re: House Hunters: Movin' On Up!
« Reply #22 on: April 29, 2010, 12:20:09 AM »
Ok, a couple more questions:

1.  We are allowed one purchase per move.  Does that include books, recipes, music or items from the grocery store?  Or does it refer only to Buy mode items?

2.  Are we allowed to move from Sunset to Riverview (or vice-versa, of course)?

Also, please don't forget to add my name to the list.

Offline Pam

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Re: House Hunters: Movin' On Up!
« Reply #23 on: April 29, 2010, 12:27:20 AM »
Pam, how is it that we get to have more stuff, unless you are talking about what actually comes with the houses you buy as you move your way up?  In the rules it states that you may only purchase 1 item per move and that item needs to stay with the house.  Maybe I am just confused?

I mean that the more expensive houses will have more and better stuff.  The cheapest houses don't have a television or stereo or anything fun.  You have to keep buying better houses to have things that make your Sim happy.
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Offline Pam

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Re: House Hunters: Movin' On Up!
« Reply #24 on: April 29, 2010, 12:30:35 AM »
Ok, a couple more questions:

1.  We are allowed one purchase per move.  Does that include books, recipes, music or items from the grocery store?  Or does it refer only to Buy mode items?

2.  Are we allowed to move from Sunset to Riverview (or vice-versa, of course)?

Also, please don't forget to add my name to the list.

1.  The one purchase per move refers only to Buy Mode items.  Things you buy from the stores are for your Sim's survival and skills, so they don't fall under the restriction.

2.  You have to stay in the town you start in. 
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