Carl's Sims 3 Guide - Skills, Traits, Careers, Rewards, and Lifetime Wishes for Ambitions and World Adventures

The Sims 3 Generations Boarding School

List of Schools and Skills Children and Teens will Learn

Sims 3 Generations Guide:
Chemistry | Children | Teenagers | Adults/Elder | Afterschool Activities
Day Care | Boarding School | Pranks | Imaginary Friend

Boarding School Graduation in The Sims 3 Generations
Graduation Robes from left to right: Smuggsworth Prep School, LeFromage Art School, School of Peace and Love, Dribbledine Sports Academy, and Fort Starch Military School

The Sims 3 Generations brings Boarding Schools. You can now send your children off to a good education and a healthy environment. For a price, they'll be whisked away by the bus and taken off to school where they'll spend all their childhood on a normal length game. After graduation from primary school, they can be re-enrolled for an additional charge and an education through their teenage years.

Each Boarding School teaches different sets of skills. Traits will be chosen automatically as well, but are generally good and related to the various fields and skills that will help them to max a career or profession later. The skills and traits they'll learn here are based on the expansions you have installed. Vanilla-only players will probably often see the same skills, but multi-expansion players may see more variety.

Sims will gain between 1-4 levels in a skill from my experience. It could go higher, and your skills may differ from mine entirely. It's also possible that a kid may not perform as well in Boarding School as another. It's hard to say with only my 5 test subjects. I expect to hear from players on the details of how their results differed, and I'll appreciate it. One reader responded to tell me that his Sim already had max painting upon going to the art school, and got more progress in sculpting instead.

Sims may be gone their entire childhood or teenage years on lower life span games. They may visit once every few weeks when you are playing a long game.

5:03 AM 6/18 "Goodbye everyone! I'm off to Fort Starch Military School! Don't forget to call me while I am gone! I'm still your kid even though I'm far away.

Here's a list of Boarding Schools, their cost, and the skills and traits my Sims developed while enrolled.

Smuggsworth Prep School $1600
Traits: Charismatic, Snob. Gained skill levels in Logic, and later Charisma, Painting, and Writing. Got better at Chess and Homework. This Sim would be great for Journalism, Business, Medicine, and anything that uses one of these skills.

Fort Starch Military School $800
My Sim gained the Neat and Ambitious traits from military boarding school. She gained skill in Logic, and in the Teen years, Athletic, Gardening, Martial Arts, and Handiness. Military school will teach your Sim to salute other Sims. This Sim would be great for the Military, Law Enforcement, and anything that can use these skills in some way.

LeFromage Art School $1200
A school for making musicians, stars, and artsy types. My Sim learned Piano, Painting, Charisma, Sculpting, and Photography. Traits earned were Virtuoso and Star Quality, although other traits like Dramatic may appear. The Sim also gained hidden skill in dancing and club dancing from Late Night.

School of Peace and Love $800
Sims that go to this school can do the peace sign to other Sims. My Sim gained the Artistic and Vegetarian traits here. Skill gains were as you'd expect from a green/hippie school: Gardening, Guitar, Nectar Making, Fishing, Cooking, and Inventing.

Dribbledine Sports Academy $1200
Sim learned Handiness, Martial Arts, Fishing, Cooking, and Athletic skills. The child became Athletic, and later gained the Loves the Outdoors trait. Great for Athletics but could also work well for the science career depending how consistent fishing and handiness are.

So, there are all five Boarding Schools for Generations and how they'll impact your Sims. Any tips for this article can be directed to carl@carlsguides.com



Jump to Top


Disclaimer: - This site is not endorsed by or affiliated with Electronic Arts, or its licensors. Trademarks are the property of their respective owners. The Sims and The Sims 3 Logo are trademarks of Electronic Arts, Inc. Game content and materials copyright Electronic Arts Inc. and its licensors. All Rights Reserved. All original material on this site © Carl Ratcliff.
Carl's PC Gaming Sites, Strategy Guides and Walkthroughs
Privacy PolicyThe Sims 3The Sims MedievalSims 3 CommunitySkyrim
Starcraft 2 GuideRift Class GuideCiv 5 GuideFallout 3 GuidePam's Blog
  • Carl's Sims 3 Site News

I have a couple of cool new offerings from James Giddings, who not only shared valuable data on transfiguring tiberium, he also gave us a couple of handy autohotkey scripts to share.

Folks who hate the long load time when first starting their game, especially when it comes to loading a Dynasty or Legacy file, will appreciate the first offering. Jagid's Autolauncher is not a mod, but will help you all the same. Run this script from your desktop after a brief and easy configuration, and it will automatically open Sims 3, cancel the video, load the most recent saved game and pause your game when it's done. Automating this process lets you go do something else with your valuable time while the game loads. The second offering is a gem cut calculator, which will tell you just how much profit you'll make from a gem using the various cuts available. Download it from our gems page.

Building Contest #10 is up:

"Once Upon a Time...." That may be the start of a story but it's your job to set the scene! How can we have a story if there is nowhere for the story to be set? What would the Pigs do without their three houses, where would Snow White and the Seven Dwarves live? They need their homes and they've got to be right from a storybook!

Pam's Dreamweaver DecaDynasty Story is up to date. Here is where we last left off. If you ever want to check for the most recent, see her topic on the forum.

  • Search our Sims 3 Site
  • Latest Forum Posts