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The Sims 3: Criminal / Emperor of Evil Lifetime Wish Walkthrough
My First Kill
I set up a horrible TV and uncomfortable chair in a corner inside Dierks' house. It's the only source of entertainment in the home. Claire comes over, and Dierks invites her inside. After a short chat, Claire heads to watch the (on and waiting) television. I enter build mode and construct a small wall around her new cell and place a full window there. Claire Ursine will die of starvation in her new cell, and she has no idea it's coming. Dierks needs some socializing, but he wants Claire's body to start digesting itself first, so he leaves her to her activities. He calls one of his accomplices and chats her up:
Dierks: "Hey, it's Dierks! What's up! I was a little bored, want to chat?"
Coworker: "Sure. I've been trying to find out what's going on at work. Have you seen Claire?"
Dierks: "Yeah, she's here watching some TV. Wouldn't want to interrupt her show, ya know the boss gets mad when she misses Springer. I hope she stops soon. My show's about to start.
Dierks takes meals at a table on the other side of the window, to tease Claire. He taunts her and tells her of his plan to take her job. She shouldn't be surprised, this is how Evil Sims do it. Dierks doesn't even miss work. He's hoping to be home when Claire croaks. He manages to eat six full meals in front of her before it finally happens. Thankfully, he was home at the time and the wish to see her ghost is fulfilled. Too bad it's only worth 600 lifetime happiness points, but I have to say all these evil doings made me happy too. We're fiendishly delighted.
The Piper
Dierks gains another promotion, and continues to work on his logic and athletic skills while plotting his next kill. He heads to the park to play guitar. He's horrible at it, but it'll be a good way to meet multiple Sims. His old co-worker was promoted to be his new boss. I think she owes him already, but Dierks is going to befriend this boss so she can promote him. He'll off her later.
Fire, Beautiful Cleansing Fire
Dierks has a party on his next day off. He invites every Sim he knows, other than his boss. He has to sell his radio so the partygoers won't go outside. He gets three of them in his kill area (two loveseats). When the Sims sit to have their meals (Dierks didn't prepare food, some fool Sim brought it.) I wall off the section with a few ovens. I place lots of combustible cheap couches in their area, then prepare three meals of waffles. I stop my Sim before each waffle is placed in the oven, so I can synchronize them. After each is placed in the oven, I cancel the cooking action so that my Sim will leave it there unattended. When all three are placed, Dierks leaves the home. The fire quickly spreads and consumes all three Sims. Nawwaf Jordan, Vita Alto and Narcissa Vatos are all killed and Dierks now has their urns.
At this point, Dierks is a bagman (level 5 criminal). After cleaning up the mess left behind by the dying Sims, Dierks gets some shut-eye and prepares for work the next day. I buy him the vacationer lifetime reward so he can take more time off from work to enjoy his kills without penalty. He continues to work on both the logic and athletic skills.
Dierks makes it to the level 7 job and makes the switch to the evil criminal branch. He wants to make another statement to society, and this one will be grand. He creates an entire dining room with three tables, ten chairs and two buffet tables. He also places the three urns into the room. He heads to the park to play guitar and meet more victims.
The Last Supper
Dierks invites ten Sims to his house party, with bathing suits as the dress code. Once most of the Sims are in the dining hall, I remove the door. What followed was one of the saddest scenes I've seen while playing the Sims 3. They were fine for the first ten hours or so, but once they realized they weren't getting out bad things started happening. Sims peed all over the floor, pulled at least 100 plates from the buffet tables and created a massive stench. My Sim stood over the counter I used to block them in, scaring the Sims.
The ghosts come out at midnight the first night. They don't do anything interesting, but people are starting to get hungry. None are willing to lick the disgusting plates, and all seven die. Dierks has built up quite a collection of 'trophies' at this point.
From here, it's just a few days of work away from making it to the Emperor of Evil job. I'm happy with the reward, although it doesn't do much. The red glow is quite cool, and if you like to play a mean Sim I must recommend this career track to you.
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