The Sims 3 Pets: Unicorns Guide
Finding and Adopting Unicorns and Their Special Powers
|Pet LTRs||Pet Traits||Unicorns||Cats||Dogs||Horses|
|Minor Pets||Racing||Horseman||Arc Builder||The Jockey||Zoologist|
This guide will teach you many things about Unicorns in The Sims 3 Pets, a new type of life form that can join your family. The information about these magical horses was organized by VampirePlasma on our Sims 3 forum. Members contributed information on our boards in various threads. Vamp assembled all of this and made it much easier for me to write. In the guide, we'll reveal how to adopt a Unicorn, where to find them, breeding, special attributes, and the powers they can use to help your Sim's household.
Finding Unicorns - The Aurora
Unicorns reportedly have a 40% chance to appear each night. They will be under an aurora that appears in the sky and streams down to them. Check map mode at 8:00 PM with time running, so that the aurora can render. Scan the map. If there isn't an aurora, you will not find a Unicorn that night. Keep checking back and one will eventually show.
If your Horse has the Friend of the Herd Lifetime Reward, Wild Horses will sometimes visit your lot and Unicorns can be among them.
The fishing spots out of town are common areas for Unicorn sightings - especially the Water Treatment and Cinnamon Crest Falls in Appaloosa Plains.
Unicorns only stick around from 8:00PM to 5:00AM, so you will need to encounter the same Unicorn a few times to befriend it. Prepare your Sim for a long night by getting plenty of sleep and eating before he sets out.
A crucial step in the process of adopting a Unicorn is befriending the mythical creature itself. You can't just walk up and invite it to your household. Friends status is required to get the option to invite them. If it's not there, keep pressing with the social interactions.
Start with watching the Unicorn, and when your Sim has made acquaintances with it, approach and let it sniff your hand. When your relationship is better, move up to rub neck and pet interactions which will move the bar quickly.
Unicorns are magical creatures and will either bless or curse your Sim when you encounter them. This will result in a very strong positive or negative moodlet. Regardless, you should persist and keep your Sim interacting with the Unicorn, even if it is only watching. Later, you will be able to use these magical powers for your own benefit.
Requirement to Invite
When you ask the Unicorn to join your house, it will tell you that you must prove yourself a friend of all creatures. So, make it to best friends forever with three creatures - Sim, Cat, Dog, or Horse. When you have multiple BFFs the Unicorn will accept your invitation to join the household.
You should see the same Unicorn every time it spawns, which seems to be a game mechanic to make it easier to befriend them. When you have invited the Unicorn into your home, another will have a chance to appear each night. Perhaps a Unicorn of the opposite gender, so that you can breed more!
Taking Care of Unicorns
Taking care of a Unicorn is just like taking care of a horse, but easier because its needs deplete slower. You should have a means of drinking water, food, and time to interact with the Unicorn. It will need exercise as well. If you ever want to breed, you'll need a stall, which is quite large, so be sure to have room on your lot for the Unicorn's needs.
Unicorns share their trait set with Horses. You can learn about new pet traits, and encouraging/discouraging their development at the pet trait list.
No Selling Unicorns or Mare/Stud Services
You can't sell a Unicorn or put it up for adoption. After all, they are powerful creatures and you invited it to join your home. The only way to get rid of them is to release it back into the wild with the Sim, or by controlling the Unicorn and selecting Return to Wild.
Unicorns can't be put up as studs, nor can you get a mare pregnant at the Equestrian Center. Really, the only purpose of that place for a Unicorn is to race!
Unicorns get several abilities that can benefit your household, and others that are mean and destructive. First, they can Bless Fauna, which will give a powerful +40 Unicorn's Blessing moodlet. The opposite is found under mean interactions, where Unicorns can Curse Fauna to punish Sims and other animals. This delivers -40 mood. Both the blessing and curse moodlets last 8 hours. The target of these will either sparkle or eminate a dark curse effect.
Another power that is very helpful in the gardening skill is Bless Flora, which will advance a plant to its next stage of growth. You can use this about three times with a max charge. Blessed plants have a chance to turn into Life Fruit. This spell will also revive a dead plant. Unicorns can also Curse Flora, which will kill a plant instantly. I am not sure why you'd want to use this, but you have the power!
Unicorns are able to Teleport, but it will use a little energy. If the Unicorn is mounted by a Sim, the rider will come along.
Unicorns can make fire but you probably won't use this often. They can also put out fires, by conjuring a small cloud and rain over the area. Finally, Unicorns can also cast cure on a dog, cat, or Sim with fleas.
All power use is limited by the Unicorn's Magic Capacity, which you cannot see. If you use them too much, you will run out and the Unicorn will need to recharge. This takes several hours, but they are always recharging. You can tell when your Unicorn is at half power by the appearance of the Power Shortage moodlet, which gives no mood impact. The Power Failure moodlet will come later, if you keep using powers. This gives a small -10 mood hit. If you use the powers once every few hours you won't run out. Powers like Teleportation and create fire are really cheap, but Blessing Sims and Flora can only be used three times with max energy. Extinguishing fires takes no energy.
Whatever you do, don't remove the Power Failure moodlet if you're cheating. Your Unicorn might lose the ability to generate magic. I suspect power fills after the moodlet is gone. I had a Unicorn go three days without any magic during playtesting. The problem was not resolved.
Unicorn motive bars are white and decay slower than a regular Horse's. They also possess super speed and leave a sparkling trail while running. Because of this ability, they start with level 10 racing and jumping skills, although no skill challenges are compled. This makes them ideal for racing and jumping competitions at the Equestrian Center.
When a Unicorn is grazing, a rainbow will sometimes appear, as in the screenshot below.
Unicorn Appearance, Glows and Beards
Unicorns glow in the moonlight, and will sometimes get a moodlet from it. It appears to do nothing, but the glow itself is very pretty to see. You can't see it very well on a black horse, but grey or white will really shine.
Unicorns in the wild will be black, silver, or white. This has no impact on their gender. Male Unicorns will have a lion tail and beard, while females will not.
If you click your Unicorn and go into edit saddle mode, you can change it to any color you like and alter its saddle and bridle. Change hair, tail styles, and whether the Unicorn has a beard. You can also change the color of its horn. I said that Unicorns in the wild will be black or white, but you can have a pink or brown steed if you like. The color of the parents will come into play when breeding, however.
To breed two Unicorns, you'll need a stall. There are a couple of options in the Buy Mode Sort by Function's Pets menu. To get the option to come up easily, first build up a relationship between the two Unicorns, then send one into the stall and use the other Unicorn to Try for Foal. This option will appear later as a romantic interaction, but I got it to appear faster this way.
It may take multiple tries for your mare to get pregnant. Wait until you hear the rock-a-bye-baby chimes. When she is pregnant, the option should disappear. Three days after the appearance of the Pregnant Moodlet (a while after chimes), a Foal will be born. While the mare is pregnant, your Sims cannot ride.
Foals don't get access to the magical abilities, but do leave a trail when they run like an adult.
Horses and Unicorns can mate. When you breed them, there is a 50% chance of you getting a Unicorn with powers, vs a regular horse. Of course, two Unicorns breeding guarantees a magical foal.
2. Enter this exactly: testingcheatsEnabled true
3. Hit enter
4. Hold shift and click on your unicorn
5. Hit "Edit in create a sim" (It might say something slightly different but it will have "Create a sim" in it)
6. Go to the bottom where it shows a square picture of your horse.
7. Click on the little circle inside of the picture.
8. Click on the thing that looks like a little folder with an arrow pointing inside.
10. Once it's done saving click the check mark and you're done.Now you can go to "already made sims" whenever you make a family and choose the saved unicorn. Hope you enjoy.
then, when you meet an unicorn, you can shift-click it and select Add to Household ;)
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