Carl's Sims 3 Guide - Skills, Traits, Careers, Rewards, and Lifetime Wishes for Ambitions and World Adventures

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The Sims 3 Supernatural: Alchemy Skill

Alchemist Resources: The Philosopher's Stone and Elixir Recipes List

The Sims 3: Supernatural Expansion
AlchemyFairyVampireWerewolfWitchZombieFortune Teller
Sims 3 Supernatural - A Sim drinks an Elixir created with Alchemy

Alchemy allows your Sim to make Elixers that can help, benefit, and do any manner of strange things to Sims. This guide will be kept simple - there isn't a lot to this skill other than the ingredients and potion effects. The new Werewolf is good at hunting down Alchemy Ingredients.

Special thanks to forum member Lessica and Moderator Ricalynn for providing information to aid in the swift production of this guide.

Sims 3 Supernatural - Working hard at the Alchemy Station to learn new Elixirs.

Starting Alchemy & Learning Recipes
To learn Alchemy, simply buy an Alchemy Station from Buy Mode's Study/Hobbies and Skills tab. You can begin gaining skill experience and learning recipes immediately by using the Research Alchemy interaction. The recipes you learn are random, but kept to what you're eligible for based on your skill level. It's possible to take a class in Alchemy at the Vault of Antiquity in town, near the library in Moonlight Falls. You can also use a skill book, but given the number of recipes to learn it's better to just use the Alchemy Station.

Only seven recipes must be bought from the store, and can be found in the bookstore and alchemy store reliably. So, if you have 37/44 potions, you know there's no further possibility to learn a recipe from the Alchemy station.

Sims 3 Supernatural - Mix a potion into a drink to give it to an unsuspecting Sim, one means of dosing as an Alchemist.

As you level Alchemy a few specials will unlock, but no recipes - those are all learned through research and the aforementioned books. You will eventually be able to mix drinks, throw potions at other Sims, and make multiple potions occasionally on an attempt.

Sims 3 Supernatural - The Philosopher's Stone can turn an item into a gold ingot.

The Philosopher's Stone
Clear your Skill Opportunities around level 10 and you'll automatically get a chain of quests requiring you to collect a variety of objects. Some may require collecting, visits to the consignment store and even a little gardening. When all three steps are completed, you'll receive a Philosopher's Stone. There are two abilities here:

Bind Ghost: This will force a Ghost to join your household. This seems to work on any Ghost in the game world that hasn't moved on and is not in the Mausoleum.

Transmute Gold: Transmutes an object into a Gold Ingot (usually around $100 so be sure it is worth less!). When this fails, it can occasionally kill a Sim so do this with a death flower. Ghosts from a failed Philosopher's Stone trasmutation will be gold in color. If a Sim dies using this feature, their statue can be worth 60k Simoleons or more. With a death flower, you'll get the statue and keep your Sim! (thanks thesimslover828).

Sims 3 Supernatural - Midas Touch
Using the Midas Touch Elixir ability to transform another Sim into gold - they won't die, but are immobile for 6 hours.
The Sims 3 Supernatural - Alchemy Recipe List
LvlElixir NameValueIngredientsWhat it Does
1Ad Nauseum$16Any InsectNauseous Moodlet - 2h -25 moodlet that causes Sims to vomit.
1Vial of Bliss$16Any Food IngredientFills the Fun and Social motives by 50%.
1Flask of Sleep$27Any MushroomChlorofizzled - Drops energy by 1/3. If you threw three at a Sim, they'd be knocked out - perhaps sooner if they're already tired!
1Invigorating Elixir$20WolfsbaneFills the energy metric for a Sim - way way better than any coffee, and easy to make.
2Jar of Discord$18Mandrake RootUpset - 3h moodlet with -15 mood hit. The Sim is more likely to use mean interactions autonomously.
2Jar of Friendship$14Red Valerian RootUse on another Sim to immediately befriend them.
2Cure Elixir$28Red Valerian Root, Mandrake Root Cures the pestilence, Zombie, tragic clown and toadification curses without affecting a Sim's supernatural status - the potent form would remove a Sim's lycanthropy, making them a regular human.
2Flask of Angry Bees$64Beeswax, HoneyThrow this Flask to make angry bees attack a Sim for about 20 minutes, during which they will have a -200 Bee Attack moodlet.
3Vial of Enlightenment$68Any Mushroom, Any Gem or Gem PowderDrink thi sbefore sleeping, and your Sim will make skill progress on a random skill while they snooze.
3Melancholy Serum$33Mandrake Root, Any FishLowers the Fun and Social motives of a Sim
3Zombification$62Mandrake Root, Any Mushroom, Any Insect Turn a Sim into a Zombie for two days.
3Vampiric Sunscreen$87Any Metal, Any Insect12h moodlet that prevents the negative moodlet that appears when a Vampire has been in the sun too long.
4Vial of Potent Bliss$45Any Food Ingredient, Red Toadstools Fills Fun and Social Metrics to full.
4Large and In Charge$60Wolfsbane Flower, LinksMake a Sim instantly jump up in weight.
4Lean and Mean$60Wolfsbane Flower, AppleMake a Sim instantly lose some weight.
4Essence of Magic$48Honey, Any Mushroom Restores magical power to a Witch or Fairy.
4Skill Booster$104Red Valerian Root, Any Gem or Gem Powder Adds 20% skill experience to a random skill - meaning you will boost progress in any skill, even those you haven't yet started. Because of this, it may not be apparent it's doing something for your Sim.
5Potent Melancholy Serum$159Spotlight Mushroom, Mandrake Root, Any FishDrains the Fun metric to nothing and ensures the Sim cannot have any for 24h due to the Uber Melancholy moodlet.
5Personality Adjuster$246Red Valerian Root, Monarch ButterflyChanges 1 trait randomly.
5Procreation Elixir$167Wolfsbane Flower, Red ToadstoolsLearned from Recipe Book. A Twinkle in The Eye - 8h moodlet that gives a great chance of conception and twin/triplet births.
5Flask of Potent Sleep$90Any Mushroom, Red ToadstoolsKnocks a Sim out instantly by draining energy to nothing. Get a full night's sleep with this and energy will stop draining until the 24h moodlet has passed - because of all that deep sleep the Sim got I suppose.
6Jar of Potent Friendship$328Red Valerian Root, BeeswaxInstantly become Best Friends with a Sim.
6Jar of Potent Discord$268Mandrake Root, BeeswaxInstantly make a Sim start to hate another Sim.
6Liquid Job Booster$252Smoky Quartz, Spotlight MushroomsLearned from Recipe Book. Jobtastic - 24h moodlet that increases career performance gains.
6Potent Invigorating Elixir$257Wolfsbane Flower, Spotlight MushroomsFills energy to max, then locks the bar in place a full day with the Potently Invigorated moodlet.
7Bottled Mummy Curse$1413Crypt Moth, Scarab Beetle, Black GoldfishTransform the Sim into a Mummy.
7Bottled Vampire's Bite$1475Red Valerian Root, Bloodstone, Vampire FishTransform the Sim into a Vampire.
7Opposite Personality$295Toad, Any Metal, MycenasChanges all a Sim's traits that have opposites, such as good/evil or loves/hates the outdoors to the opposite trait.
7Vial of Potent Enlightenment$295Any Mushroom, Emerald, Red ToadstoolsLearned from Recipe Book. Drink this before bed, and you'll gain more than one level in a random skill - even one your Sim hadn't started yet.
7Potent Cure Elixir$664Wolfsbane Flower, Glow Orbs, RubyCures Zombification, Pestilence, Toadification, Tragic Clown and removes any Supernatural status. Use this potion to turn your Sim back into a Human.
8Bottled Curse of the Lycan$1937Wolfsbane Flower, Moonstone, SilverInstantly transform a Sim into a Werewolf.
8Potent Personality Adjuster$432Red Valerian Root, Monarch Butterfly, Glow OrbsLearned from Recipe Book. Randomizes everything about a Sim - all traits and favorites.
8Clone Drone$856Any Metal, Luminous Salamander, DiamondMakes an exact copy of your Sim at their current age - not like the Clone Voucher lifetime reward which makes you a child. Also, this clone doesn't automatically join your household.
8Bottled Simbot Converter$1862Iron, Gold, Palladium Transforms a Sim into a Simbot.
8Age of Instant$462Royal Purple Butterfly, Any Fish, Red Valerian RootInstantly Age Up a Sim
9Potent Zombification$655Mandrake Root, Glow Orbs, Rhinoceros BeetleLearned from Recipe Book. Transforms a Sim into a Zombie permanently. They can be cured with a cure potion or the sunlight charm Witch spell.
9Fountain of Youth Elixir$597Tanzanite, Green Swallowtail Butterfly, Any MushroomLearned from Recipe Book. Resets the Sim's age to Young Adult, much like the Young Again Lifetime Reward, only not costing 70,000 happiness points.
9Bottled Witches' Brew$1964Toad, Light Beetle, MoonstoneTransform your Sim into a Witch.
9Vial of Bottled Genie$2039Firefly Pratinus, Firefly Caeruleus, Firefly PurpureusMake your Sim a Genie.
9Potent Skill Booster$554Red Valerian Root, Any Gem or Gem Powder, MycenasGives your Sim half a level in any Skill (randomly).
10Origin of the Tragic Clown$836Any Insect, Mycenas, Tragic ClownfishLearned from Recipe Book. Transforms a Sim into a Tragic Clown for 24h. Their presence will sadden other Sims, giving them a -25 mood hit. The Clown will suffer -40 mood for the duration - a nasty curse.
10Midas Touch$1627Gold, Yellow Sapphire, Luminous SalamanderGives the Midas Touch ability for about 6h. Touching a Sim will immobilize them for 6 full hours, upon which time they will return to normal. This does not kill as far as we know - the gold-related death comes from the Philosopher's Stone. Any objects a Sim can pick up can often be transformed, and will have a higher sell value while the item is made of gold.
10Bottled Blessing of the Fae$2114Red Toadstools, Sunstone, Fairy Damsel (fish)Turns a Sim into a Fairy.
10Wish Enhancing Serum$1238Red Admiral Butterfly, Any Gem or Gem Powder, Any MushroomWish Master - 24h Moodlet that doubles all Lifetime Happiness Points from Wishes. Even your Sim's Lifetime Wish reward will be doubled.

Switching Supernatural Types with Alchemy
If you use a potion to change your Sim's Supernatural type, they will keep the hidden skill levels of their previous type. You can't use a Supernatural Life State's abilities unless your Sim is currently in that form, but all level progress is kept. You could master Spellcasting as a Witch, then switch to a Fairy to pull some pranks or run an aura, and switch back to Witch and keep your knowledge of spells. This is great, but all those potions are quite expensive or take rare ingredients.

Sims 3 Supernatural - The Tragic Clown, result of Drinking the Origin of Tragic Clown Elixir

Comments (126)

1 2 3 4 5 > [last]
cndneh says...
FYI - Essence of Magic will also improve fairy magic to 100% recharged.
7th September 2012 3:24am
slancinator says...
You go to the Vault of Antiquity to take the class, not the store. It's right by the library!
Oops! Edited, thanks!
7th September 2012 4:29am
Aerith says...
Possible bug with alchemy. I'm missing six recipes, but no matter how many times my sim studies, they wont unlock.

She's level 10 alchemy with the Fast Learner lifetime award.
7th September 2012 5:03am
Carl says...
If no new Alchemy recipes will come up for you, I suspect you're missing those from the bookstore. If that's not the case, then yes - it's a bug.
7th September 2012 2:03pm
Kyarra says...
There are 5 you need to buy books for, but you won't get the genie recipe unless you have the showtime expansion.
13th September 2012 1:45am
Dakota says...
actually, there are 7 recipes. not 5 or 6. i just read it.
30th December 2012 2:03am
Katrina says...
Hi Carl, I got the supernatural game for christmas and I cant find any alchemy bugs anywhere to make elixirs, i even tried the buydebug cheat and its been a couple weeks (in real time) and i dont know where else to turn, what can I do?
One thing you can do is buy them in the alchemy shop. I don't have issues with my collectibles disappearing in my games, though I can say that of all types you try to find they are often the hardest to spot. You could try googling spawn points for the various types of creatures. Putting insect spawners on your lot should work. I'm not certain but you might want to head to the technical help section and look into clearing your caches...
2nd February 2013 4:10am
Casheashe says...
I found that I had to delete a mod to get the insects to appear. Seems like that mod (the version I had anyway) removed most effects (couldn't see fire, bugs, flies/bees etc) so this may be a mod related issue for you as well.
10th April 2013 9:33am
Annie says...
It would've been funnier if failed transmutations turned the object in question into a lump of green
7th September 2012 11:26am
TeeferTiger says...
"A nugget of purest green!!" lol
16th January 2013 6:33pm
Genevive says...
...or even a splat
18th January 2013 12:35pm
lprkaun says...
The luminous salamander can also be fished up. I found them (and the fairy damsel) in a fishing spot along the beach.
7th September 2012 11:51am
Edward says...
By which beach? In which town?
26th September 2012 4:10pm
Moonlight Falls I think
7th December 2012 8:08pm
My Xi Hu says...
I had a fisherman sim with the angler trait. I can confirm that this is in fact true :)
I was also in moonlight falls. I fished two of them out of the ocean.
31st December 2012 10:13am
LadyScientist says...
My character was doing just fine in alchemy up until a certain point, at which time I clicked on the alchemy station, chose "Mix elixir" and she merely goes to the alchemy station, stands in front of the thing, and then the action goes away and she's just left standing there. I thought at first perhaps it's because she's a fairy and has the low concentration-related buff that comes from the lunar phase being a new moon, but I've tried again during the waxing and waning stages as well as the full moon when her abilities are at their height, and none of it makes a difference. I also saved my game, shut it down, turned it back on and she still goes to the alchemy station, and then when I click "Mix elixir" the action goes away as soon as she stands in front of it. She can research alchemy just fine. I've tried moving the station around wondering if it was a spatial issue, I've tried having her use the alchemy station at the vault, and none of it works. Please advise.
Check this topic about failing to mix. You're not the first to report it - one member said they had placed an item on the alchemy station, removed it, and the station resumed working. There is a little section that acts as a table on the end. If this isn't the trouble for you, then we have a feature-breaking bug on our hands.
7th September 2012 3:18pm
porthos112 says...
I had this problem, found out that certain seed types in your personal inventory may be affecting the alchemy station. Removed them and everything works fine
8th September 2012 4:23pm
BFab says...
I'm having that issue too, I came here to try and figure it out. I'll try moving seeds out of my inventory and using the end table. I tried deleting the alchemy station and buying it again, I tried the station at the alchemy store, I tried quitting the game and restarting my computer even with no success. I hope I can get it working again, my next step was going to be scrapping that game and starting a new one, which I wasn't looking forward to.
8th September 2012 5:38pm
MarshmallowFluff says...
Totally off topic but you totally sound like Lohanthony!!!! Divalicious!!
17th June 2013 7:34pm
MiffedTeradactyl says...
Thank you so much!!! It WAS the seeds in my inventory causing my sim to just stand at the alchemy table when trying to mix! Now that the seeds are converted to butterflies and gems, she is mixing again!!
9th September 2012 3:58am
Draigh says...
Which seeds caused it?
11th September 2012 5:28pm
Rathowyn says...
Thanks to those that posted this - it was the Unknown seeds that did it for me. I'd had no problem with them for ages but then I went scavenging and picked up a whole bunch. 'Mix Elixir' stopped working, I found this page, planted those seeds and voila.

Whew! Glad to know it's not a feature-breaker! I hope they patch it soon.
17th September 2012 12:32am
ThiagoCururu says...
It happened to me several times, i read on forums that this bug happens when you have an unidentified seed on your inventory. Just put your seeds somewhere else and it'll work.
8th October 2012 1:35am
Ruth says...
Lady I had that same issue with my station and it was a glitch due to seeds of all things! Take all the seeds you have in your inv out and place them in one of the Bug Shelves and then try using your Alchmey station^^ It worked fine for me after I did that^^
3rd February 2013 7:25am
Sweetie84 says...
How do you join the Alchemy Career?
7th September 2012 3:30pm
strangeangel says...
You go to the City Hall and become Self-Imployed.
8th September 2012 10:37am
Vampirefan100 says...
how do you record the potion's efects and sell them to other sims?
1st January 2013 11:00pm
Lala says...
Yeah, that doesn't work for me. I've tried using the cell phone, computer, and city hall with no success. My game is fully updated and I have Supernatural (obviously) and Generations. I've noticed this in Sunset Valley, Riverview, and Moonlight Falls. The sims I try it with aren't pregnant and they have no other jobs. I have no idea what is going on! Please help!
22nd July 2013 8:56pm
Me says...
You have to have ambitions to become self employed
28th July 2013 5:10am
stallias says...
no you don't. i've had many sims be self-employed and none were ambitious
10th April 2014 12:59am
1 2 3 4 5 > [last]
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