Carl's Sims 3 Guide - Skills, Traits, Careers, Rewards, and Lifetime Wishes for Ambitions and World Adventures

The Sims 3 Supernatural: Witches Guide

Spell List, Wands, and Magic Boosts

The Sims 3: Supernatural Expansion
AlchemyFairyVampireWerewolfWitchZombieFortune Teller
Sims 3 Supernatural - A Witch Casting a Spell

Witches return to The Sims franchise with Supernatural. While normal in appearance, these Occult Sims possess great magical power and can harness it to bless other Sims, curse them, or perform rituals. I'll teach you all about making your own Witch and all you need to know to get the most of this new Supernatural type.

How to Become a Witch
The simplest way to make your Sim a Witch is to select a supernatural type when initially creating them. If your Sim is already being played, check daily at the Alchemy store (Aleister's Elixers and Sundries) in town until a Bottled Witches' Brew can be bought for around $2,000 Simoleons. Drink this elixer to give your Sim the powers of a Witch. Upon imbibing this, your Sim will be given a magic power meter and classic wand to get started down the path of the arcane. You can also make one yourself using the Alchemy Skill.

Sims 3 Supernatural - Dueling Witches

A Witch involved in Woohoo that results in pregnancy will contribute a 50% chance of their offspring being born with Witch powers. Witches begin showing their powers in Childhood while playing with toys but may not begin learning magic until the Teens.

Sims 3 Supernatural - Toadification

Gaining Levels and Spells
The Witch's magic skill got a bar in a patch, so that you can now see your progress to the next level. Casting higher level spells gives more experience and will help you gain faster. There are other ways as well - skill boost elixers, incense from World Adventures and owning a familiar.

Note that spells can fail, and this is influenced by a few factors. Your wand, the level of the spell, and your Witch's skill level. When a spell backfires, the opposite of what you'd want will generally occur. Here's a list of all Witch spells, what they do, and what happens when they backfire:

The Sims 3 Supernatural Witch Abilities
LvlUnlock 1Unlock 2
0Conjure Apple - Makes an Apple to eat or Convert. Failure makes a poison apple that puts a Sim to sleep much like Snow White.Play with Magic - this is a basic training skill that will gradually drain Magic Power while giving experience.
1Conversion Ritual - Turn a collectible into one of another type.Good Luck Charm - Gives a Sim a +5 feeling lucky moodlet. Expect the opposite should it backfire.
2Fire Blast - Set an area of ground ablaze or singe a Sim.Ice Blast - Freeze a Sim, giving a -10 moodlet. There's a chance they'll be frozen solid. This can also put out fires when you target the spot of ground the flames occupy.
3Upgrade Appliances - Cast on upgradable objects, behaves just like Handiness, allowing you to choose. Use this on a Wardrobe to turn it into a rabbit hole adventure similar to the catacombs under the mausoleum. Any number of crazy things can happen while traveling another dimension...Spellcasting Duel - Find the duel interaction on the first menu when clicking a Sim. Winning gives you a +10 moodlet, losing -10. The Sims battling it out are a little entertaining to watch but it serves no deep purpose.
4Love Charm - The next Sim to interact with one blessed with this charm will jump high in relationship standing and become a romantic interest. You can easily turn this to a long-standing friendship with a little friendly chat.Toadification Curse - Turns a Sim into a toad until kissing them or using a cure potion to revert.
5Haunting Curse - Summon a ghost to haunt another SimBetter Witch Animations
6Hunger, Bladder and Hygiene Charms - Boost these three metrics on another Sim or your own with the flick of a wand, if you don't drain them instead!
7Hunger, Bladder, and Hygiene Curses - Drain these metrics on a targeted Sim. Failure means your Sim suffers the drain. Be careful cursing a Sim's bladder in public with a bad wand.
8Sunlight Charm - Removes Zombification curse and Pestilence. The latter grants immunity to the disease for two days after the cure. Pestilence Curse - begins a 1 day countdown to cure the Sim with sweet honey, spicy chili pepper or the Sunlight Charm. If the Sim isn't cured, they will suffer a nasty illness and -30 moodlet for 2 full days. This can spread from Sim to Sim.
9Restoration Ritual - This will clean the entire house, and fix any broken plumbing, electronics, etc. Backfiring can cause trash to appear all over the lot and many broken objects.
10Reanimation Ritual - cast on a gravestone or urn that houses a ghost that has not moved on to the afterlife. The Sim will rise up as a Zombie and potentially turn others into the undead.
Sims 3 Supernatural - A Witch casts the Reanimation ritual spell to raise a Zombie from the grave

Magic Power
Just as with Fairies, when becoming a Witch your Sim will be given a magic power meter. The Magic Power resource regenerates over time, and the rate can be boosted a bit by flying around in the broom arena. As your Magic Power depletes, your Sim has a growing chance of failure when casting spells. It's best to keep it above 50%. If you're chaining multiple commands, avoid running out of power as it takes 8 hours to get rid of the negative moodlet you receive, which stops all regeneration. Your magic power is boosted to full when this moodlet disappears, but it only takes 4 hours to recover if you do not bottom it out.

Familiars and Boosts
Your Witch will benefit from having a familiar around. These can be a Cats or any kind of small pet such as a lizard or rodent. While the Familiar is nearby, your Sim will cast spells at half their usual magic power value and gain skill experience 20% faster.

During a Full Moon, a Witch's spells consume half power and they are 25% more likely to succeed. Gaining levels will raise the success rate of spells. At level 5, your Witch will begin using more skillful animations when using magic.

Sims 3 Supernatural - A Witch uses Ice Blast to put out fire.

Wands and Magic Hands
There are several grades of wand available, which range up to $1,000 Simoleons in value. These can be bought in buy mode's Study tab - Hobbies and Skills. You can comapre the various grades of wand to see which suits you. The most valuable, Iridescent, will raise both Magic Power Efficiency and Success rate to High. Note that the slightly cheaper wands, Elegant and Crystal, have a Highest rating in Spell Accuracy and Magic Cost Efficiency respectively. The downside is their Medium rating in the other stats. Ultimately, you can't go wrong with either of these three for your training, using lower grade wants until you can afford to buy an upgrade. A High rating on a wand reduces casting cost by about half. If you own multiple wands, set one as preferred from the inventory to have control over which they use for a particular spell.

At 20,000 Lifetime Happiness Points, you can purchase the Magic Hands Lifetime Reward. This guarantees your Sim's spells will never fail.

Sims 3 Supernatural - Riding a broom

All Sims can ride Brooms, but Witches benefit from it most given they can raise their magical power regeneration. Brooms are found under Outdoor - Transportation in Buy mode. You need to first buy a broom stand, so that you have a place to park the broom. You can find the Broom Arena outdoors by the Alchemy Shop - you can also buy your own Broom Arena by heading to Buy Mode's sort by function - Entertainment. Sims can even ride a broom for tips, but this system is quite flawed due to the location of the Broom arena and brevity of the flight. Overall, Brooms are welcome additions to the game and serve as a great way to give your Sims some speed. The best broom, the Zoomsweeper Pegasus, is only $455 for speed 7. Compare that to the price of a VFN Kompensator at $36,000 that only has a 6.

Making Money - Conversion Ritual and Conjure Apple
You start with a spell that can make some side money, Conjure Apple. As your Witch grows in power you can eventually make perfect apples and sell these en masse, although the spell gives little in the way of skill experience. Failure at this spell produces poison apples. Either kind can be transmuted with the level 1 Witch skill, Conversion Ritual. This will turn apples or any other collectible into one of another type. That's right - you could turn an apple into a pink diamond, tiberium, beetle, or any other kind of collectible. This is a great way to get seeds, gems and metals. You'll even get fish, and can pluck them from the bowl then cast the ritual on the bowl to get a new item. It's an outstanding early money maker. Because fish bowls can only be interacted with while on a table, it's best to do this in a room designated for such rituals. Countertops can be annoying as the fish bowls can be put too far back for the Sim to reach. Recast the spell on any low value items you converted to get a chance at something better.

Comments (173)

1 2 3 4 5 6 > Last
emo says...
First of all, this FaQ is totally awesome, much better than the 'Lessons' which seem to leave out so much for a game so wide spread in fun-ability. Carl, you rock!

Secondly: I transferred a sim from bridgeport/sunset valley to Moonlight, made her the ultimate alchemist (with Carl's help (-; ), then used one of her elixirs to transform her into a witch. She's totally mastering this witch thing and uses her powers for good even tho she hasn't chosen a side officially, and will set someone ablaze or cool'em off if they start to act wrong. (Level 7) She plays with magic while waiting on her daily laundry to finish. She had a daughter who's imaginary friend has been made real, but, (as evilly cute as he is) he's a mute. Absolutely no voice. He can still have conversations, but you can't hear him reply. It's trippy. I think when he grows up, I'll make the emperor of evil. The good guys will never hear his master plot!

Anyone else have a mute imaginary friend made real?
24th October 2012 6:23am
Anne says...
Where do i look, if i wanna find out what level my witch is in, and how close it is to next level?
15th December 2012 4:27pm
Natalie says...
Please could someone tell me the expansion pack I need to add which will show me which level magic werewolf etc I am.
There seems to be so many different arguments :/
25th March 2013 7:59am
Seabody says...
I've found that if you have WA, a good witch + Magic Hands = a good tomb raider. If they get hungry, they can conjure apples (2 fills the hunger bar) and if they have low bladder or hygiene, the two charms can assist them. The only flaw is the energy motive, but a tent can fix that.
14th December 2012 7:40pm
Sphiynx says...
The moodlet manager lifetime reward (I think that's the name) can 90% of the time refill the energy bar and remove the negative mood. If it doesn't work the first time cure your sim with again right away until it works. I use it all the time! Great for tomb raids.
26th March 2013 1:00pm
seth says...
i gave up my werewolf powers and became a witch i was half werewolf and half witch can anyone explain this???
26th November 2012 12:59pm
j says...
I'm not sure if this is listed somewhere else too, but do both sims involved in a duel have to be young adults or older, or is my game just bugged? My teen witch is level 9 and she still can't duel anybody, even other teenage witches.
28th April 2013 3:14pm
NataliePost16 says...
Not sure about age, but I do know that both Sims, not just the challenger, need to have at least level three spellcasting skill. Before I figured this out, I was pretty frustrated trying to get my witch to duel!
6th August 2014 9:57pm
Rinrin says...
Is the magic skill meant to show up in my overall skills? Coz it doesn't lol. When she's playing with magic the blue bar appears and it'll say she's gained a level but it doesn't show in my skills next to cooking/logic etc
27th April 2014 9:03am
NataliePost16 says...
That's not a glitch; spellcasting (like fairy magic) is a hidden skill, so won't appear in the skills tab or skills journal. (Personally, I think it shouldn't be a hidden skill, but oh well.) Most hidden skills are things like dancing, trampoline, darts, skating, etc. -- things you gradually notice your sim improve at over time.
6th August 2014 9:50pm
Malltog says...
Warning, everyone: The Love Charm is corrupt. If you marry a Sim who was hit by a Love Charm, it will crash on the 'move' screen. My Sims are my proof. Solution: Turn on testingcheatsenabled, shift-click on the Sim that you want to marry and press "Add to Active Family". Now there's no need for a move screen, so it doesn't crash.
23rd March 2013 8:57am
Retty DQD says...
I have found that the Sunlight charm will cure all sorts of negative moodlets, including nausea and Tragic Clown. Handy, particularly if you are using the LLAMA a lot.
14th April 2013 11:31am
Anna says...
This is probably a silly question, but how do you make a witch good or bad? I have tried in the Create a Sim...
23rd April 2013 3:34pm
iSqueezetoy says...
You make her have evil traits
16th June 2014 9:54pm
Liz says...
I love being a witch. It is by far one of my favorite things in the Sims 3 Supernatural.
6th July 2013 1:40pm
Runia says...
Sunlight Charm also removes the annoying Tragic Clown transformation, so that's pretty great.
15th May 2013 9:22am
J says...
How do you gain the spells?
By practicing magic, the more you use your magic -> the higher level you become -> the more spells you learn.
17th June 2013 8:33am
Usman Uzlash says...
uhmm carl i found out abt a bug, when u buy dat sim life simulation game that's abt 9,500 simeleons, put it in ur inventory, sell it via the inventory panel, ud get the money nd d game would still be there sell it again nd again for easy simeleons, but is there any fix for that coz i dnt like cheating in d sims 3(technically)
Did you do the selling while the game was paused? If so that's a bug that's been happening a lot lately. To prevent it, just sell while the game is not paused or just don't resell.
21st June 2013 3:24pm
Bookie says...
Hi, I know I'm a bit on the late show but I just got Supernatural today. My question; does using cheats deplete your Sims magic?? I have to Witch Sims on the same lot and as soon as I moved them in their magic was completely depleted! I'm just curious if this is a result of cheating or if I misswd something. Thanks.
Static needs means they have no magic but it won't stop them from being able to use magic. Just remove the moodlet and keep playing.
11th August 2013 6:58am
Sonya says...
Hey I was wondering if there is a way to take back a haunting curse. My witches boyfriend passed away and she did a haunting curse on someone and now her ex is haunting someone else... I do not approve! haha Someone please help!!
23rd December 2012 2:05am
Randi says...
My Sim is a teenage witch. I made her as a child, and chose then for her to be a witch. She hasn't shown any signs of being a witch except for choosing to ride on a broomstick around town. I bought a wand for her, but she can't/won't do anything with it. How do I get her to do something "witchy"?
4th March 2013 8:21pm
Anonymous Simmer says...
I had this problem myself for the longest time. I had two young adult witch sims (both female), but neither would use magic. I thought it was the wand, so I sold the 'Classic' and bought the (incredibly expensive) Iridescent wand, but nothing. Eventually, I discovered that all you need it to put the wand in the witch's inventory. Then, when you click the sim, there should be two (or so) more options on the menu, both to do with magic-usage. Hope this helps, as it fixed everything for me.
6th July 2014 12:42pm
Mello says...
is there a mod that allows me to create a vampire, warewolf, witch, alien, mummy and unicorn hybrid?
21st February 2013 9:56pm
Thehalbain says...
Can a ghost be a witch?
15th August 2014 12:41pm
E says...
Hi something I've found out by surfing the internet is that witchling children show signs of having magic if they are witch/wizards. I find this really cool.
19th December 2012 3:27pm
Sims 3 Fan says...
To Carl,

Who is Admin? And also, can you be two Supernaturals at the same time? Like being a witch AND a genie?

Thanks for the guide!

Sims 3 Fam :) :):):);););)
Yes, I'm Carl. You're very welcome for the site. It was built by many people at this point. You can't be two supernaturals at the same time but you can keep their powers (skill levels) and switch back and forth. You couldn't use your witch powers while you are a genie and vice versa. 
29th December 2012 3:41pm
Sasha says...
I have absolutely no clue in the world how to get a cat or small pet for my witch! Please help.
You must have the Sims 3 Pets expansion.
1st January 2013 5:05am
villan says...
Please help me with this i play with magic and i became a witch with improved animation but after this no matter how much i play with magic my level doesnt improve please please give solution about it
28th May 2013 12:54pm
Ylva says...
Hey! I have a female witch Sim, who's married to a male werewolf Sim. I've had them try for a baby for over 20 times (they're both wishing to have a baby, it's just them and a plant sim in the household), but the business ain't happening! The little 'hey you're pregnant now' sound hasn't shown up and they can still try for a baby. I've even had them both take that potion (don't know the English name but it gives you a bigger chance for babies) and still, she's not getting pregnant. Am I doing something wrong, is this a bug or can't witches and werewolves have babies and will their wish never come true?
I hope someone can help me out! Would be really appreciated.
12th May 2013 2:28pm
Thaco says...
Is your house big enough for another child?
7th June 2013 12:26am
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