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The Sims 3 Supernatural: Witches Guide

Spell List, Wands, and Magic Boosts

The Sims 3: Supernatural Expansion
AlchemyFairyVampireWerewolfWitchZombieFortune Teller
Sims 3 Supernatural - A Witch Casting a Spell

Witches return to The Sims franchise with Supernatural. While normal in appearance, these Occult Sims possess great magical power and can harness it to bless other Sims, curse them, or perform rituals. I'll teach you all about making your own Witch and all you need to know to get the most of this new Supernatural type.

How to Become a Witch
The simplest way to make your Sim a Witch is to select a supernatural type when initially creating them. If your Sim is already being played, check daily at the Alchemy store (Aleister's Elixers and Sundries) in town until a Bottled Witches' Brew can be bought for around $2,000 Simoleons. Drink this elixer to give your Sim the powers of a Witch. Upon imbibing this, your Sim will be given a magic power meter and classic wand to get started down the path of the arcane. You can also make one yourself using the Alchemy Skill.

Sims 3 Supernatural - Dueling Witches

A Witch involved in Woohoo that results in pregnancy will contribute a 50% chance of their offspring being born with Witch powers. Witches begin showing their powers in Childhood while playing with toys but may not begin learning magic until the Teens.

Sims 3 Supernatural - Toadification

Gaining Levels and Spells
The Witch's magic skill got a bar in a patch, so that you can now see your progress to the next level. Casting higher level spells gives more experience and will help you gain faster. There are other ways as well skill boost elixers, incense from World Adventures and owning a familiar.

Note that spells can fail, and this is influenced by a few factors. Your wand, the level of the spell, and your Witch's skill level. When a spell backfires, the opposite of what you'd want will generally occur. Here's a list of all Witch spells, what they do, and what happens when they backfire:

The Sims 3 Supernatural Witch Abilities
LvlUnlock 1Unlock 2
0Conjure Apple - Makes an Apple to eat or Convert. Failure makes a poison apple that puts a Sim to sleep much like Snow White.Play with Magic - this is a basic training skill that will gradually drain Magic Power while giving experience.
1Conversion Ritual - Turn a collectible into one of another type.Good Luck Charm - Gives a Sim a +5 feeling lucky moodlet. Expect the opposite should it backfire.
2Fire Blast - Set an area of ground ablaze or singe a Sim.Ice Blast - Freeze a Sim, giving a -10 moodlet. There's a chance they'll be frozen solid. This can also put out fires when you target the spot of ground the flames occupy.
3Upgrade Appliances - Cast on upgradable objects, behaves just like Handiness, allowing you to choose. Use this on a Wardrobe to turn it into a rabbit hole adventure similar to the catacombs under the mausoleum. Any number of crazy things can happen while traveling another dimension...Spellcasting Duel - Find the duel interaction on the first menu when clicking a Sim. Winning gives you a +10 moodlet, losing -10. The Sims battling it out are a little entertaining to watch but it serves no deep purpose.
4Love Charm - The next Sim to interact with one blessed with this charm will jump high in relationship standing and become a romantic interest. You can easily turn this to a long-standing friendship with a little friendly chat.Toadification Curse - Turns a Sim into a toad until kissing them or using a cure potion to revert.
5Haunting Curse - Summon a ghost to haunt another SimBetter Witch Animations
6Hunger, Bladder and Hygiene Charms - Boost these three metrics on another Sim or your own with the flick of a wand, if you don't drain them instead!
7Hunger, Bladder, and Hygiene Curses - Drain these metrics on a targeted Sim. Failure means your Sim suffers the drain. Be careful cursing a Sim's bladder in public with a bad wand.
8Sunlight Charm - Removes Zombification curse and Pestilence. The latter grants immunity to the disease for two days after the cure. Pestilence Curse - begins a 1 day countdown to cure the Sim with sweet honey, spicy chili pepper or the Sunlight Charm. If the Sim isn't cured, they will suffer a nasty illness and -30 moodlet for 2 full days. This can spread from Sim to Sim.
9Restoration Ritual - This will clean the entire house, and fix any broken plumbing, electronics, etc. Backfiring can cause trash to appear all over the lot and many broken objects.
10Reanimation Ritual - cast on a gravestone or urn that houses a ghost that has not moved on to the afterlife. The Sim will rise up as a Zombie and potentially turn others into the undead.
Sims 3 Supernatural - A Witch casts the Reanimation ritual spell to raise a Zombie from the grave

Magic Power
Just as with Fairies, when becoming a Witch your Sim will be given a magic power meter. The Magic Power resource regenerates over time, and the rate can be boosted a bit by flying around in the broom arena. As your Magic Power depletes, your Sim has a growing chance of failure when casting spells. It's best to keep it above 50%. If you're chaining multiple commands, avoid running out of power as it takes 8 hours to get rid of the negative moodlet you receive, which stops all regeneration. Your magic power is boosted to full when this moodlet disappears, but it only takes 4 hours to recover if you do not bottom it out.

Familiars and Boosts
Your Witch will benefit from having a familiar around. These can be a Cats or any kind of small pet such as a lizard or rodent. While the Familiar is nearby, your Sim will cast spells at half their usual magic power value and gain skill experience 20% faster.

During a Full Moon, a Witch's spells consume half power and they are 25% more likely to succeed. Gaining levels will raise the success rate of spells. At level 5, your Witch will begin using more skillful animations when using magic.

Sims 3 Supernatural - A Witch uses Ice Blast to put out fire.

Wands and Magic Hands
There are several grades of wand available, which range up to $1,000 Simoleons in value. These can be bought in buy mode's Study tab Hobbies and Skills. You can comapre the various grades of wand to see which suits you. The most valuable, Iridescent, will raise both Magic Power Efficiency and Success rate to High. Note that the slightly cheaper wands, Elegant and Crystal, have a Highest rating in Spell Accuracy and Magic Cost Efficiency respectively. The downside is their Medium rating in the other stats. Ultimately, you can't go wrong with either of these three for your training, using lower grade wants until you can afford to buy an upgrade. A High rating on a wand reduces casting cost by about half. If you own multiple wands, set one as preferred from the inventory to have control over which they use for a particular spell.

At 20,000 Lifetime Happiness Points, you can purchase the Magic Hands Lifetime Reward. This guarantees your Sim's spells will never fail.

Sims 3 Supernatural - Riding a broom

Brooms
All Sims can ride Brooms, but Witches benefit from it most given they can raise their magical power regeneration. Brooms are found under Outdoor Transportation in Buy mode. You need to first buy a broom stand, so that you have a place to park the broom. You can find the Broom Arena outdoors by the Alchemy Shop - you can also buy your own Broom Arena by heading to Buy Mode's sort by function - Entertainment. Sims can even ride a broom for tips, but this system is quite flawed due to the location of the Broom arena and brevity of the flight. Overall, Brooms are welcome additions to the game and serve as a great way to give your Sims some speed. The best broom, the Zoomsweeper Pegasus, is only $455 for speed 7. Compare that to the price of a VFN Kompensator at $36,000 that only has a 6.

Making Money Conversion Ritual and Conjure Apple
You start with a spell that can make some side money, Conjure Apple. As your Witch grows in power you can eventually make perfect apples and sell these en masse, although the spell gives little in the way of skill experience. Failure at this spell produces poison apples. Either kind can be transmuted with the level 1 Witch skill, Conversion Ritual. This will turn apples or any other collectible into one of another type. That's right you could turn an apple into a pink diamond, tiberium, beetle, or any other kind of collectible. This is a great way to get seeds, gems and metals. You'll even get fish, and can pluck them from the bowl then cast the ritual on the bowl to get a new item. It's an outstanding early money maker. Because fish bowls can only be interacted with while on a table, it's best to do this in a room designated for such rituals. Countertops can be annoying as the fish bowls can be put too far back for the Sim to reach. Recast the spell on any low value items you converted to get a chance at something better.







Comments (141)

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Ninyve says...
Do you have any mods?

This happens to me too, but if I open CAS for that sim, and exit without changing them then they're back to how I created them. Not sure why it's happening like that though. I suspect it's a mod thing.
9th September 2012 3:01am
Person says...
One way is to go to Options-Supernatural Control, and then see if they are checked off
9th November 2012 9:54pm
Victoria says...
Everytime I play as a witch my power is automatically drained and does not refill, why does this happen? Is it just a glitch in my game?
Admin:
It happened to me with Magic Hands and caused me to think spells consume no magic. The bar would display 0 but only when it was really empty would the moodlet come up for me.
8th September 2012 2:55pm
Noname says...
Hi,
I'm playing as a witch,and the "play with magic" interaction doesn't work for me.(nothing happens when I click it,the wand just goes back to my sims inventory after a few seconds) .Is this normal?
8th September 2012 4:43pm
Priscapup says...
I have found that you cannot play a witch with the "testingcheats" on and your needs static. If you do this, your magic meter drops to zero, and will not refill, no matter what. You must have needs on dynamic, then the meter will rise. Does not affect Fairies, don't know why it affects witches. *shrugs*
8th September 2012 6:51pm
Amber says...
It goes to zero but you will still be able to level up. I have my needs on static all the time and Im on level 6 right now. When you put your needs on static, fly around in the broom arena, and drink the magic elixir and just keep playing with your majic. You will start to level up it takes a while, you wont see it but I promise you will start to be able to do more spells :)
9th September 2012 10:53pm
flowers says...
A good way around that is keep testingcheats on and make sure your needs are dynamic and when your needs such as hunger go down just drag it back up! it takes a little more paying attention too, but it works for me. my magic shows up and i'm able to level up!
15th September 2012 1:57am
cassy says...
or you could just control click the motives with testing cheats on. that's what i do because sometimes that would lead to an unnecessary death for the sim
25th September 2012 10:19pm
Rose says...
I've found a way around this disadvantage, along with many others. Simply keep both testingcheatsenabled on and need static,and when the magic depleted message comes up, just shift click (I think. It could be ctrl click.) and the message will disappear, allowing you to do anything magical. It really works for me, so I hope it does for you too!
29th October 2012 1:45am
Rachel says...
You can, when the moodlet comes up, wait until it goes away and then walla! Unlimited magical power. This is when you have needs static on. My sim is proof.
30th September 2012 4:50am
katherine says...
you can play in with testingcheatsenalbed on, it's just the meter doesnt fill up. you still have witches magic untill the moodlet comes up
12th November 2012 4:40am
Orbit says...
Glitch maybe? (Shrugs)
25th November 2012 10:54pm
Veeman says...
What Priscapup said...

Whenever I make needs static - my witch can't cast any spells as magic is drained and negative moodlet is put in. Even clicking the moodlet away doesn't help until I make needs dynamic again.
8th September 2012 8:52pm
glassroseheart says...
My Imaginary-turned-real Sim cannot use some of the elixirs, like Cure and Mummy's Curse, but can use Vampiric Sunscreen.
9th September 2012 5:40am
KelleyThatsMe says...
I am trying to also turn my Imaginary-turned-real sim into a witch, and she can't use it. I hope I can turn her into a fairy.
13th September 2012 9:47pm
SkyloftPlayer says...
Hey I have a question, how can you have a spellcasting duel? I've reached the desired level and I have tried talking and befriending witches to the largest level available yet the Spellcasting Duel interaction remains unseen. HELP?!

Oh, and is there any way to quickly level up your witches? Thanks in advance! ;)
9th September 2012 8:20am
Swami of Newts says...
Spellcasting duel is available on the first circle menu with sims who have level five or higher spellcasting.
2nd April 2013 6:46pm
carolsim44 says...
My Level 10 witch took on the challenge for becoming a Fairy by gathering minerals, insects and other. Once she became a fairy, she could no longer brew elixirs but could study alchemy. I had her drink the 'turn to witch' elixir, but it didn't work. Any idea as to why or what to do? I did call on another Fairy for protection. Do you think that had something to do with it? She wasn't able to travel until I deleted that wish. Thanks
9th September 2012 6:26pm
no name says...
well, you can turn she into a human after make her a witch or a fairy. or just enter shift+cltr+C+V - testingcheatsenabled on and shift with mouse on your sims and click edit sims in creste a sims.
6th February 2013 2:38pm
Bee says...
Hey,

Thanks fro your instructions but I can't find anything that actually tells you how to start casting a spell? Whenever I click on my wand in the inventory it only gives the options to make preferred wand or put away. Same if I place it on a table, it says only put in inventory. No idea how to play a witch as no instructions with the EP. Thanks.
Admin:
Their interactions come up when clicking the ground, Sim, or collectible on the ground.

9th September 2012 9:43pm
Tessa says...
I have a sim that I played pre-Supernatural. I want her to become a witch, but when I visit Aleister's Elixers and Sundries and I click on "buy", nothing happens. Well, she talks to the guy for a while, but then the interaction just disappears. Without it giving me a list of products available. Is this a glitch?
10th September 2012 8:51am
Rence says...
How do you know if a Sim is a supernatural creature? I saw a fairy sim, how about the other so that I can "BeFriend" with them?
10th September 2012 12:58pm
Sage Night bloom says...
Some times you can't tell just by looking at them but if you talk to them and look at the people tab they will have a bar around their picture just like vampires do. I haven't figured out all the colors though. but each color is a different type of person.
8th October 2012 8:37pm
Katie says...
i think that brown is werewolf, yellow is witch, green is fairy and red is vampire. Humans don't have a color.
19th October 2012 9:19pm
Anonymous says...
Witch is orange, Werewolf is red, Fairy is green,and vampire is off red sort of a violet color.
29th December 2012 12:02am
kinda simple... says...
To duel, both witches have to be at level 3. You will get a message when you reach level 3, telling you that you can upgrade appliances with magic as well as duel.
10th September 2012 1:07pm
Freddy says...
ARE magic duel deaths confirmed? The wiki says that it only appeared in the trailer. Also the green ghost with the skulls and stuff, what did that one die from?
10th September 2012 4:21pm
Sadman says...
Good day,
Thanks for the guide, but I'm having some issues here. I turned 2 sisters into witches with the elixirs, one light and one dark witch. The light one is learning magic just fine, but the dark never got the play magic option and conjured 2 apples on her own but after that I've never seen her conjure another apple nor can I see the option anywhere. So basically she's stuck at level 0 with nothing she can use to train it seems. I even got her the Magic Hands. Am I missing something or am I bugged? Thanks in advance.
10th September 2012 9:12pm
Dara Israel says...
I have a witch and a vampire and they are romantic interests. They have the option to woohoo and try for baby but nothing about going steady or getting married. Can you not marry different types?
12th September 2012 5:22am
Zankaras says...
Instead of selling the fish bowl for 80 simoleons after taking the fish out of it you can actually use the conversion ritual on the empty bowl.
12th September 2012 1:27pm
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