Carl's Sims 3 Guide - Skills, Traits, Careers, Rewards, and Lifetime Wishes for Ambitions and World Adventures

The Sims Social Guide

Part 1: Creating a Sim, Personality, and Game Interface

The Sims Social Facebook Game Guide
Sims Social GuideGameplaySkillsTraitsTips
Making a Sim in The Sims Social Facebook Game

Bella Goth in The Sims SocialThe Sims Social is a Facebook game released by Electronic Arts. In this guide to Sims Social, I will provide help and tips to newer players. You can also learn various game concepts and get insight into what the skills do for your Sims.

The Sims Social resembles other games of this type, requiring the involvement of friends and family to truly excel. In this case, instead of building a farm, or pioneering a new frontier, you'll construct a house and build relationships with other players' Sims. Players of previous Sims games will recognize the whimsical sound effects, music, and Simlish language spoken by Sims. There are plenty of home customization and decor options, and modified yet recognizable game concepts like needs and Lifetime Points return in this incarnation. Your role is to direct your Sim and help to guide him or her to success.

To get started in The Sims Social, simply click here to be taken to the app's page on Facebook. Click 'Go to App' to start the game. This will leave the guide open in this window.

Creating and Customizing Sims
The Sims Social gives you plenty of options for customizing the appearance of your Sim. You can choose to play as a male or female. Neither gender gets any bonuses or penalties and can get romantic with either sex. Your Sim's appearance is further customizable with clothing, which is accessible from the interface. Later, you can buy more clothes for your Sim using the various currencies available to you.

Sim Personality Guide
When creating your Sim, you can choose one of the nine available personality types. They can be changed but it will cost you 50 Sim Cash , which requires your hard-earned real cash (~$8 for 55 at time of writing). These don't do much for your Sim. Some may give you a lone interaction that can be used on friends and all will sometimes show you an animation when the Sim is standing around. Perhaps after the game has seen more development they will affect it in a deeper, more interesting way. Pick the one that closest fits you or the type of Sim you'd like to play. I went with Geek and my Sim flicks on a lightsaber from time to time. I never notice his geekiness any other time. Here's what you can expect them to play with:

Geek - lightsaber. Can sometimes duel another Sim after using romantic interactions.
Athlete - basketball
Tycoon - money
Introvert - book
Romantic - rose
Creative - sketches
Rocker - air guitar
Socialite - champagne glass
Villain - Muahaha!

If you discover deeper uses for any of these, don't hesitate to contact me at carl@carlsguides.com!

The Sims Social Game Interface Guide

If you've played a Facebook game before, The Sims Social probably won't stump you. Here is a guide to the various items on the game interface with some helpful info about them:
The Sims Social Game Interface

1: Simoleons – basic Sim money, earned from skills, gardening, etc.

2: Sim Cash – requires real money to buy, although you start with some and may get more from time to time

3: Social Points – Social Points are a currency earned by socializing with other Sims

4: Energy – max 15, your Sim will earn 1 energy every 5 minutes

5: Experience – fill this bar to let your Sim gain levels and unlock objects and features

6: Settings - full screen, zoom in/out and the display of walls

7: Traits – click this to spend Lifetime Points on traits for your Sim. This is where you'll also find the option to change a Sim's personality.

8: Relationship Status – this will tell you whether your Sim is in a relationship or single

9: Needs and Mood – shows your Sim's mood. Click buttons to fulfill needs automatically using what is available. Clicking Social requires a Sim to be around. Visit a neighbor's house or use the phone manually to fill this need. Of course, Sims with the Insane Trait can talk to themselves.

10: Shop, Clothes and Crafting – the Shop button lets you buy household objects to furnish your Sim's home. Inside the clothing store you have the option to change your Sim's gender and race, buy clothing, and change hair and other features. Your Sim's inventory is found on the crafting screen. From there, you can use items and make them out of the components you collect.

11: Household Value – a metric to show how expensive your Sim's lot is compared to your neighbors'

12: Action Queue – shows the actions your Sim has been told to take. You can tell them to do up to 5 things, and those tasks will be carried out in order if the Sim is able. Sims will occasionally act automatically but they will never expend energy. Other Sims blocking you and objects breaking down are generally the only things that will interrupt your Sim. Be careful what you queue as actions in progress cannot be canceled in some cases.



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I have a couple of cool new offerings from James Giddings, who not only shared valuable data on transfiguring tiberium, he also gave us a couple of handy autohotkey scripts to share.

Folks who hate the long load time when first starting their game, especially when it comes to loading a Dynasty or Legacy file, will appreciate the first offering. Jagid's Autolauncher is not a mod, but will help you all the same. Run this script from your desktop after a brief and easy configuration, and it will automatically open Sims 3, cancel the video, load the most recent saved game and pause your game when it's done. Automating this process lets you go do something else with your valuable time while the game loads. The second offering is a gem cut calculator, which will tell you just how much profit you'll make from a gem using the various cuts available. Download it from our gems page.

Building Contest #10 is up:

"Once Upon a Time...." That may be the start of a story but it's your job to set the scene! How can we have a story if there is nowhere for the story to be set? What would the Pigs do without their three houses, where would Snow White and the Seven Dwarves live? They need their homes and they've got to be right from a storybook!

Pam's Dreamweaver DecaDynasty Story is up to date. Here is where we last left off. If you ever want to check for the most recent, see her topic on the forum.

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