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The Sims 3 World Adventures
ChinaEgyptFranceMartial ArtsNectar Making
PhotographyMummiesPangu's AxeTomb Raiding TipsTomb Building

Carl's Tips for the Sims 3 World Adventures

General Help for Being a Great Tomb Raider

Smashing through a secret passage with Pangu's Axe in the Sims 3 World Adventures

With this guide, I hope to provide tips for adventuring and raiding tombs in The Sims 3's World Adventures expansion pack. I'd like to do so without spoiling the game for new players. We'll discuss most of the basics of searching dungeons and getting past the puzzles inside.

Fly Solo
Sure, family vacations can be fun and a great way to take the kids to a new land. However, if your goal is to raid tombs, you're going to find it's better to take a single Sim on adventures. Why? All that multi-tasking will really get on your nerves unless both Sims are together. Even then you'll need to move them in tandem. Plan adventures with a single Sim in mind and you'll get much more done without all the frustration. After all, no one back home will age while your Sim's travelling.

Don't Worry About Death -- Except for the Mummy's Curse
I have yet to have a Sim die in a tomb. Sims get too freaked to risk touching a fire trap a second time and protect themselves from harm. No matter how many times my Sim gets shocked, flamed or blasted with high pressure water they haven't died. The only danger lies in Egypt, which has the most challenging tombs and features the new way to die - the mummy's curse. Even if your Sim gets cursed they have a sizable amount of time to try to break it. This can be done by visiting the Sphinx and making it to the soulpeace statue.

If you want to prepare yourself for the possibility your Sim gets cursed and want to break it quickly, buy a snake charming basket from the general store in Al Simhara, Egypt. Practice charming snakes and your Sim will get better and better. Eventually they can buy a king cobra for the basket for $1,000 Simoleons. Do this by clicking the basket while it's in your inventory. Once your Sim can kiss the cobra reliably they are essentially immune to the curse because they should be able to give him a nice big smack on the fangs before they die of the curse.

The Mummy's Curse can be avoided entirely by getting practice in the martial arts skill. You need high level martial arts and athletics to boot to be able to kick a mummy's butt with any certainty. They're slow but rough to take on in a fight. Losing a fight to a mummy doesn't always result in the curse, sometimes your Sim just gets knocked unconscious.

Mummy snacks might give your Sim some time to search a sarcophagus and escape the mummy entirely. They can be purchased from the special merchant but take ancient coins to do so.

I Recommend Starting in China
Not only does Shang Simla, China have some of the easiest tombs to raid, and the cheapest travel price, it's also the home of martial arts and Pangu's Axe. You need the axe to get past boulders and it makes clearing rubble inside tombs a breeze. What's more, if you get to a puzzle you just can't get past, you can meditate and be able to zeneport past the problem area. It takes 3 and a half hours to meditate to this point but only requires level 5 in martial arts.

Be Prepared
Traveling is expensive, especially if you want to do it with a new Sim. The cheapest destination is China, and it costs about $1300 at the base cost. You shouldn't head out without spending money so plan to take at least 2,000 Simoleons with you. That way, you can afford all the necessities for crawling through dungeons and tombs. It's a real bummer to get to a new world and be flat broke. Items aren't very expensive, but you need a variety of things to get by.

It IS possible to travel for longer than 18 days in the Sims 3 World Adventures

Travel with Another Sim
As shown in the screenshot above, it's definitely possible to travel longer than 18 days with multiple Sims in the group. Work on making two of your Sims well-travelled and they could eventually reach a combined total of 36 days. This works for up to 4 Sims and could reach a whopping 72 days of travel time.

The Bare Necessities for an Adventurer
The first place you need to hit up if you want to successfully complete a tomb is the general goods merchant in whichever country you visit. They're always found at the marketplace, which is a blue location in map mode. From there, you need to purchase several items:

Tents
These aren't always necessary on an adventure, as many tombs have beds your Sim can sleep in. Also, there's sometimes inadequate space to place them. However, you should strive to get one to keep on your Sim at all times. It is extremely frustrating to be in the middle of a tomb raid and have your Sim run out of energy. All the time spent investigating rooms adds up quickly and some tombs may take a couple days' worth of time to complete. There are three types of tent available, all are the same size but give better energy boosts depending on the cost.

Your Sim can buy a basic tent for $220. The better option, purchasable with Simoleons cost $2700. Once your Sim has earned VISA level 3 in one of the locatons you can purchase the Sultan's Tabernacle with 2,500 ancient coins. This is the very best option and gives a great night's sleep in the form of a 'Slept like a King' moodlet. It's vital that you remember once your Sim wakes up you need to place the tent in your inventory. You don't want to forget it!

Dried Food
This is another staple for the adventurer. You won't be able to keep food in your inventory for a long period of time because it'll spoil. Thankfully, the World Adventures expansion has a solution in the form of dried foods. They never spoil! The highest quality dried food costs $40 and does give a short good meal moodlet. You can't expect this to boost your Sim's mood nearly as much as a nice sit down dinner but it's a wonderful commodity to have along on a trip. Buy this at the general store along with the other essentials.

You'll often find dried foods in tombs. I tend to toss the lower quality stuff but it's helpful when you're just getting started. Eventually you'll want to buy a lot of these to keep for avoiding repeat trips to the general store.

If your Sim is strapped for cash, they can bring fruit along to satisfy the hunger need, since apples and other produce don't spoil while in the inventory.

Shower in a Can
While you might not care if your Sim isn't in the best mood or very clean while they're on an adventure, you must remember that bad hygiene will put them in a bad mood and lower the rate you'll gain your lifetime happiness points. Thankfully, shower in a can fits the bill. It doubles as a method for removing the singed moodlet your Sim will get when they're electrocuted or hit with fire while in a tomb. It's a quick way to remove the moodlet allowing them a chance to disarm or cross by a nasty trap. These are expensive at $120 each, but vital. Keep several on your Sim at all times. Eventually you'll want to buy a fat stack to keep you going for long periods of time to avoid continuing trips to the general store.

Skeleton Keystones
These require VISA level 2 and 400 ancient coins to purchase. It's expensive, but can come in handy. I really recommend you hold onto any you purchase until you're sure a particular tomb doesn't have the key you need. They only work for common types of keys, such as the heart and crescent keystones. You'll need specific keys for more complex locks.

Fun? Not really needed.
Tomb raiding is an exciting experience for Sims. While they won't have a blast while they're searching through tombs, their fun need will level off. You could bring a portable fun option such as a guitar, but why waste the precious time? If you insist your Sim stay in an amazing mood, consider purchasing a snake charming basket from Egypt's general store. It's good practice for the event where you need to break the mummy's curse, and you'll have a blast to boot.

Types of Triggers
There are numerous types of switches to be found in the dungeons in World Adventures. The very simplest are footpads, which have two feet on them. Stepping on them causes something to happen in the tomb. Follow the sparkles to see what door was unlocked or what other triggers could have been revealed.

Switches that require weight also exist. You'll need to drag statues on top of these types of switches, which feature a sun-type symbol. Watch out for holes on the ground or situated in walls where your Sim can find treasure and often a switch to get past a door or trap.

There are dive pools in tombs which often connect to another pool. You may also find switches and treasure inside. Diving into one spot a few times in a row can also be useful because the Sim might not find everything on the first attempt. These pools are also useful for getting past fire traps because getting soaked can prevent the pain from fire.

Rarely you may also need to flip a torch on the wall. This only happens a few times in my experience and is not nearly as common as the other types of triggers.

The last type you'll need to really watch out for. You can sometimes inspect walls to find entrances to hidden rooms. You'll need to rotate the camera a lot to see them and they can be difficult to spot at times even using cutaway walls mode. Bring the walls up or use the bottom border of the wall to search for places that can be inspected. Often these walls will be discolored or different in some way.

Types of Traps
I've encountered five types of traps in the Sims 3 World Adventures. Fire, Water, Electricity, Steam and Darts. Once you've got past a trap it is generally disarmed. Your Sim may be able to disarm some of them on their own. Having experience in the handiness skill may help to make this more possible but it's unclear. If you get hit by a fire or electricity trap, head to the nearest dive well or use a shower in a can to eliminate the fear and allow them to attempt to disarm it. If they can't, they can sometimes attempt to cross or look for a trigger to disable it otherwise. Traps aren't really dangerous in this game, but more a nuisance and barrier that gets in your way.

Bring Your Camera
There are a lot of unique shots that can only be achieved while inside a dungeon. How could you get a nice picture of a floor trap or a mummy for your collection without having a camera handy inside a tomb? Even a bad camera can be useful. I recommend reading my Photography Guide to get the most out of your shots.

Save up those relic collections you pick up during your adventures. Taking shots of them assembled can become very high value photos.

Collections and Fragments
As stated above, assembling collections can make great photographic shots so you don't want to sell them until you've at least got a picture. You'll also find fragments of items like sarcophagi and other items on your travels. Save them up and assemble them at home.

Improving this Guide
Join our Sims 3 Forum to post a correction or suggestion to this guide. World Adventures is new and we are striving to provide the most accurate information possible. So join up and post a tip to help your fellow Simmers in their adventures!

The Sims 3 World Adventures
ChinaEgyptFranceMartial ArtsNectar Making
PhotographyMummiesPangu's AxeTomb Raiding TipsTomb Building






Comments (16)

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hallsigns says...
If you have generations you can take a sleeping bag - cheaper than a tent and takes up less room!
23rd June 2014 3:20pm
Eleanor says...
Hi Carl,
Is that possible to travel with Sims that doesn't make part of my family?
And how can I do this?
Please answer...
Admin:
You have to have Sims in your household to travel with them. You can befriend them and ask them to move in or use testingcheatsenabled true then shift-click the Sim to add to active household.
17th November 2013 8:42am
Britni says...
you can die by meteorite while in China...
26th September 2013 1:39am
Miauxituh says...
I have a major problem in China. I have the mission of Pandu's axe, and there are two doors with a complex key. I have one, and now I can't find another and worst, I can't find the axe. Did anyone finished the mission? Where am I going wrong? Ooooh it's so frustrating!!!
Admin:
The Temple of Heaven is actually two separate tombs.  The axe isn't seen until almost the end of it's tomb.  Do you know if you're in the right section?  Where are you that has two doors?   Pangu's Axe tomb starts behind a rubble pile.  Did you start in the right place?
8th June 2013 5:32pm
Miauxituh says...
That's my doubt. I started on the first door with a complex key, the one you step down the stairs and turn left. I don't have a key for the one in front the stairs.
Admin:
For Pangu's Axe - the only key you need is to get into the part of the Temple of Heaven that holds Pangu's Axe (Temple of the Axe with the Key to Pangu).   After that - you don't use another key to open another door so you must be in the wrong place.

Make sure you went into the correct door.   If you're still having problems I might be able to snap some shots for you
10th June 2013 4:50pm
Miauxituh says...
So I went to Temple of Heaven, but inside I didn't find any passage. So outside of the Temple there are two small houses on the right, and I entered on the first one, the only one that has stairs. Is that right?
Admin:
If you are facing the town from the temple of heaven - it's the one on the back left corner.  Behind a rubble pile at the bottom of those stairs, is where you will find the door for Pangu's Axe adventure.
11th June 2013 7:40pm
Dweiathecat says...
The Gatherer trait is also a must have. You will always catch those annoying bugs. :)
8th May 2013 4:01am
Zandyr says...
As mentioned by another the elixirs in Supernatural EP make trips much more rewarding and easy as you won't be required to sleep if you take enough Potent Invigorating Potions. Add a few regular Potions of Bliss to stack the effects. If you use two Potent or two regular potions the effects don't stack. The sleeping bag from Generations and Fairy Cottage/Castle from Supernatural are also smaller footprint sleeping options than tents in tombs. Also you can just take fruits and veggies along instead of buying dried food. They may not fill you up, but they keep you from starving. There's also usually some kind of orchard around in the travel locations that can supply them.
15th April 2013 12:07pm
Jackson Heichel says...
Another way you can tell if there is a secret door in a tomb is when you walk into a room with a secret door, your Sim will get the "Find a Secret Door" wish. At least, my Sims always do.
16th March 2013 1:40am
Jessica says...
I'm in Champs Le Sims and I'm doing The Lost Library of the Landgrab and for most electricity traps,its unable to disarm.So I look for a switch and I can't find anything.And when ever I try to click "attempt to cross" it says 'There's no way you can slip past that!'.What should i do?
6th September 2013 8:53pm
Suiko says...
Anyone knows how to achieve the "Escape from a tomb" wish without using the flee powder*? The description said something like "when they can't even move you can quick run", so I tried waste time inside the tomb until the Energy bar was empty and the Hunger was in the red zone (20% moreless) but still no good. I've been playing since the launch of the vanilla game and this is one of those wishes that I never can accomplish no matter what I do. D:

*: I'm spanish and so my game is in spanish. These are selfmade translations of their spanish name in-game. Call me odd, but I don't trust other spanish-players, only english. :P

9th February 2013 9:32am
Rebecca says...
Suiko you can press Ctrl+Shift+C then type in ResetSim [name of sim e.g. Joe Bloggs] this teleports your sim to the Base Camp thus escaping tomb without escape powder. Hope I helped :)
6th May 2013 5:32pm
anily says...
It is handy to buy a Sleeping Bag in the Buy Mode ( while still at home) and move it in the itineary, they are much smaller (two tiles) so I often used them, when there was not enough space for a tent. It is cheaper I think. It does not add comfortable moodlet though.
28th January 2013 9:01am
Tombstone collector says...
Hi Carl or team or anybody... why cant I talk to ghost in others country? i meet, i click friendly or charming int but they vanish. i wanna best friend them so i can take (pick up) their tombstone... is this glicth in my system or that just restricted and cant be done...
and by the way, do you know how to un-dormant or unhide darts trap, i enter the dong huo secret tomb that full of un seen trap, and those darts makes me wait longer after fainted, without cheat... and my sims are daredevil and brave and handy, so i pass all traps quicly except dart poison...
25th November 2013 11:12am
Genie Qeen says...
I'm sure nobody cares but I have found that genies are great adventurers because first of all they can summon their favorite food to get an awesome mood let and they don't need a shower in a can because they can magically claen themselves and they can pee themselves no prob because they can get their hygiene back easily plus a tent and they are not prepared but perfect travelers
2nd February 2014 1:42pm
Mahmeya says...
For those with Supernatural XPack and skilled in Alchemy, bringing some potions can come handy, especially Potent invigorating elixir (eliminates the need for sleeping for next 48 hours) and Vial of potent Bliss (similiar effect on fun and social meters). Jar of (Potent) Friendship can come handy when you are tasked to talk the secrets out of locals.
25th January 2013 6:16pm
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