The Sims 3 Generations Chemistry Set
Potion List, Making Potions, Prices and Effects
The Sims 3 Generations expansion brings the Chemistry Table back to the game. Sims are able to brew ten different types of potion through the logic skill. Each potion has distinct effects, and will bring something to the gameplay through the various ways they can be used - for positive effects, or pranks. Potions do not require ingredients, but cost money to create. Making all ten potion types will result in the Master Chemist Logic Skill Challenge, which gives a discount on all future potions (25%). Thankfully, you'll one of each free as your Sim learns the new types.
To get started, simply buy the Chemistry Table from the Study tab's Hobbies and Skills category. Your Sim will gain logic as they go - this means that Sims can gain to level 10 without doing other logic activities. In fact, that effort will result in you unlocking the tenth potion on about the tenth level. But, if you want those Logic skill challenges you'll want to branch out to chess and stargazing.
Your Sim can fail while making potions, but there's no serious consequence. Just get cleaned up and they can get right back at it. My Sim gained levels quickly with the Genius trait to the point that this only happened a few times while I was leveling the skill.
Here is a list of all Potions' prices. Further down, you can see the effects each will bestow or inflict upon your Sims. Special thanks to Naga of our forum for submitting this pic and providing other helpful information before I even got my hands on this expansion.
Stink Juice - Gives a Sim the Smelly moodlet by trashing Hygiene
Liquid Horror - Makes a Sim horrified, lowering mood -35 for 8 hours, a very powerful negative! Have your prankster use this on their worst enemies.
Mood Enhancer - Gives a +10 for 4 hours Brightened Day moodlet. Not a bad little boost for the cheap cost of 5 Simoleons.
Radical Reparum - Gives a Sim awesome handiness skills, for a brief time (1 Sim Hour). Should guarantee a repair or upgrade, but doesn't unlock upgrade options. This also increases the speed the upgrade will be done, making the task of improving everything in the house much, much easier.
Bladder Flow - Relieves the bladder need by drinking - because the Sim will need to pee on the spot! The ultimate humiliation tactic -- now that's a moment to remember.
Sleeping Elixir - Gives you a full night's rest in a quarter of the usual time. A very amazing time saver. This one will make Chemistry worth all the effort even if you don't like many of the other potion types.
Ghost Potion - Turns a Sim into a ghost (like dying of old age) for a few hours. Making Sims Woohoo in this state can make the mother pregnant with a ghost baby! If a Sim uses this potion just before the reaper comes to claim them for a death via old age, they will instead revert from ghost to Sim form, resetting the Elder age and causing nearby Sims to mourn for no reason. (Thanks Shadow Prince!)
Imaginary Friend Metamorphium - Will make an imaginary friend real. The alternative to this is to complete a special opportunity.
Ninja Vanish - Teleports a Sim home instantly - can only be used off the home lot. You don't drink this, you throw it -- Teenage Mutant Ninja Turtles style -- "Ninja Vanish!!"
Young Again - More powerful than the ever-popular Ambrosia. Will reset anyone over Young Adult age back to day 1 Young Adult, even Elders. Doesn't work on children. However, Age Freeze (a Lifetime Reward) may.
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