Carl's Sims 3 Guide - Skills, Traits, Careers, Rewards, and Lifetime Wishes for Ambitions and World Adventures

The Sims 3 Into the Future: Descendants System

How it Works: Descendant Mechanics and Traits for Family Size and Wealth

The Sims 3 Into the Future Expansion Pack
Time TravelerUtopia & DystopiaLegacy StatuesDescendantsAdvanced TechBot Building
Laser Rhythm-a-conPlumbotsTrait ChipsAstronomy CareerBot Arena CareerNanites
Meeting a Descendant in Oasis Landing in The Sims 3 Into the Future
A Sim meets his Descendant

The Sims 3 Into the Future allows you to alter the Future World of Oasis Landing by changing your Sim's condition in the present to allow for a wealthier or larger family in the Future. This Guide will help you to control the destiny of your Descendants and help them to live better lives or craft your own Sim around the idea of your perfect future. Befriending them will give you a great place to stay while in the Future (if they're wealthy) and extra friends to socialize with. You may even ask your Descendants to move in with you in your own Future home. Romantic interactions are disabled for Descendants, they are treated as family.

If you head to the Future and meet a Descendant you really like, your Sim can bring them back in time by moving the Sim in with you. When you travel back to the Past, that Sim and any others in your Active Household will come. This can protect a Sim from death from any changes to the Timeline. Your Sim will weep for Sims lost this way if they were a good friend, upon visiting the Future to find them gone. This Guide will help you prevent that happening or change it if you like.

Desolation Drive in Oasis Landing
This is a pretty bad place for a Sim's Descendants to live

The Descendant Tab on Almanac of Time
You can use the Almanac of Time near your Sim's cell phone in the Inventory to view your Descendants at any time. You will be notified when there is a big change, such as where they live or the Sims that will be born with the Timeline in its current state. You are able to view each Sim's Descendants' names, the family's wealth, and a rating of how large the family has grown.

When you are visiting the Future, you will be informed where each individual Sim has Descendants living. With that Sim selected, the map tag showing the home you can visit will be visible. Click the tag to go and interact with your Future Family, learn about them and see how they're living.

508 Precipice Parkway is for modest families
508 Precipice Parkway is for Modest Families of Descendants

The Descendant System: How it Works
Traits and cash on hand are the two factors that affect a Sim's Descendants. Single Sims will have their own Descendants (or none), based on Traits and that Family's Funds. Certain Traits will affect a score that determines Family Size for Descendants, from 0-8 Sims of varying Ages, and multipliers that take cash on hand to determine a Sim's success from the point they visit the Future, to the traits they will pass on to Descendants. Married Sims will share Descendants together and combine the two scores to get the Trait Score and Descendant Family Value. Your Sim's Descendants may have different surnames depending on Marriages that happen over the decades.

Your Sims' lot value is not included when determining the financial state of your Descendants. You can look at it this way - any money unspent is like a savings account that will be passed down to others in the Future. If you leave with $1, expect your future Family to be poor. If you visit Oasis Landing with over $100,000 and some good traits, your Sims will be wealthier and the number of Descendants greater.

234 Intrinsic Way in Oasis Landing (Into the Future Home for Descendants)
234 Intrinsic Way came to my Sim's Descendants at 150k+

Adding a Friend to your household, getting married, having a baby, or having a Mid-Life Crisis and swapping out one of your Sim's traits will likely change the Timeline and the fate of your Descendants. You can use the table below to help you learn about the Traits you might want to select to affect the Future.

Descendant Family Values
Here is a list of how Sims' Descendants Wealth is classified, based on your current cash on hand. This number fluctuates as your Sim earns money and buys items for the household. Saving up, you can make it all the way to Filthy Rich and Mother Lode. With this system, you will experience your Sim's family in various economic states:

Descendant Family Wealth Rating
Destitute: $5000Poor: $10,000Ostensibly Poor: $20,000Working Class: $40,000Fortunate: $80,000
Affluent: $160,000Wealthy: $320,000Prosperous: $640,000Filthy Rich: $1.2 MillionMother Lode: $2.36 Million
538 Precipice Parkway Descendant Home in Oasis Landing
538 Precipice Parkway came to me at 200k+ in Descendant Wealth

Descendant Homes
Throughout this Guide, I have pictured various homes Descendants may live in. It seems quite random, as you may change Family Size alone with no financial difference and see them living in an entirely different home. The Future changes very often, and it's hard telling just what home your Sims' Descendants will live in. Thankfully, it is based on your Family Funds, so if you have more cash on hand, or traits that help multiply that money, they will live in a better home.

There are four tiers of houses, reached upon cash on hand plus Trait Multipliers (see below) which determine the quality of home your Descendants will live in - from a small cottage, which could be cramped with 8 Descendants, to a large mansion with just a few. The income levels you must reach for better houses are 150k, 200k, 300k, and 400k - after that, homes don't seem to get better and are randomly selected from one of the bigger homes around. There is more to it, I'm sure.. but this is a good general guideline.

Traits, Lifetime Rewards and Descendant Family Size

A Sim or Married Couple's Traits are all added up to result in a number of Descendants, based on trait Scores. Certain Lifetime Rewards will also affect this, along with a few extra factors you can find beneath the table. All Sims start at 0, which will result in a 4-Descendant family. The following Traits have been found to affect this score. So, if you have a Sim with Family Oriented and Nurturing, you've already got a score of 3000 and would have 8 Descendants. If a married couple each had one of those Traits, the result would be the same. Sims with negative scores totaling less than -3000 will arrive to the Future to find their bloodline has ceased and they have no Descendants.

Total Score = Number of Descendants
Descendants012345678
Score-3000-2000-1000-5000500100020003000

A married couple can easily have a couple of the following traits each and reach 500 or 1,000 but Sims will need Nurturing/Family Oriented or more of these to get to 3,000 total assuming no negative Traits are present. Here's the list of Traits that influence Score:

1120 Cordial Court in Oasis Landing
1120 Cordial Court: I got it at 300k+

Traits & LTRs that Affect Descendant Family Size
Traits that Raise ScoreTraits that Lower ScoreLTRs that Impact Score
Brave: +250Absent Minded: -250Attractive: +500
Charismatic: +250Childish: -250Carefree: +250
Disciplined: +250Commitment Issues: -1500Engaging: +250
Dramatic: +250Coward: -250Excellent Groupie: +250
Family-Oriented: +1500Daredevil: -250Eye Candy: +250
Flirty: +250Dislikes Children: -1000Fast Metabolism: +250
Friendly: +250Diva: -500Fertility Treatment: +250
Great Kisser: +250Grumpy: -500Jock Influence: +250
Hopeless Romantic: +500Hot-Headed: -500Master of Seduction: +500
Irresistible: +500Inappropriate: -250My Best Friend: +250
Lucky: +250Insane: -250No Jealousy: +250
Nurturing: +1500Loner: -500Observant: +250
Party Animal: +250Mean-Spirited: -500Raised by Wolves: +250
Perceptive: +250Shy: -250Young Again: +250
Social Butterfly: +500 Snob: -250
Socially Awkward: -250
Unflirty: -500
Unlucky: -500
Workaholic: -250

You can see for yourself by adding and subtracting each trait on your Sim or couple to get the score - the outcome will dictate your Descendants, barring any bugs. I've done plenty of gameplay testing on this.

Traits, Descendant Family Wealth and Home Quality

1306 Wet Basin Bin in Oasis Landing
1306 Wet Basin Bin: One of the More Expensive Homes in Oasis Landing

Certain traits put a multiplier on your Descendants' family wealth rating, which will help determine what house they live in and the Family Funds available to them. The following traits increase or decrease the amount of cash on hand by a multiplier. Add up any traits you have and if you have enough of a multiplier, your family may reach one of the really high income ratings listed above and qualify for a better house.

You can add all the multipliers your Sim or Married Couple have to determine the final multiplier, whip out your calculator and multiply the cash on hand to determine the Wealth Rating and the level of Home each Sim or Couple's Descendants are eligible to live in.

For the mathematically challenged, 0.5 is a 50% increase - so 50k becomes 75k. A Sim with Ambitious and Frugal literally does get 10x the cash on hand for their Descendants, so it's very easy to see wealthy Descendants if you have either of those traits, along with a few others here. You'll note a LTR column as well - taking various LTRs will increase your Sim's multiplier. I have left off those less than +0.25, as many were +10% and that is a negligible increase compared to the others. I didn't want the already large table to be even longer.

Traits & LTRs t Affect Descendant Wealth Multiplier
Positive Multiplier TraitsNegative Multiplier TraitsLifetime Rewards
Adventurous: 0.5Absent-Minded: -1.5Animal Expert: .5
Ambitious: 5Childish: -0.5Artisan Crafter: .5
Avant Garde: 0.5Clumsy: -0.5Discount Diner: .5
Bookworm: 0.5Commitment Issues: -0.5Entrepreneurial Mindset: 1.5
Born Salesman: 1.5Couch Potato: -0.5Excellent Groupie: .5
Charismatic: 1.5Coward: -0.5Fast Learner: .5
Computer Whiz: 1.5Heavy Sleeper: -0.25Haggler: 1.5
Disciplined: 0.5Inappropriate: -0.25Hustler: 1.5
Diva: 1.5Loser: -1.5Immortal(Vampire): 1.5
Evil: 0.5Unlucky: -1.5Inheritance: 2.5
Friendly: 0.5Jock Influence: 1.5
Frugal: 5Learned Relic Hunter: .5
Genius: 2.5Observant: .5
Green Thumb: .5Opportunistic: 1.5
Handy: .5Profession Simoleon Booster: .5
Kleptomaniac: 1.5Suave Seller: .5
Lucky: 1.5
Mooch: 1.5
Natural Born Performer: 1.5
Perceptive: 1.5
Perfectionist: .5
Savvy Sculptor: .5
Schmoozer: 1.5
Virtuoso: .5
Workaholic: 1.5
A beautiful home for wealthy Sims in Into the Future
307 Ascension Drive: I also got it at 400k+

Closing

This should cover the Descendants system from The Sims 3 Into the Future well enough that most people can see how their wealth and Sims' personalities impact the Family of Descendants they will meet in the future. Share your thoughts on Descendants and tips for interacting with them and using this system in the comment form below.



Share Tips and FAQs (35)

Our Sims Forum is the place to go for faster answers to questions and discussions about the game. Use the form below to share your own experiences and provide helpful tips to other readers.

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Jay says...
I have 2/4 members of my household in the future.. The father (Harley) and the (teen)daughter (Val). Harley is really close with his descendants and Valerie is dating one of them. (She has a different father so Im not sure if thats why she can) but I would like Harley to invite Hunter (Vals bf) and Megan to live with them. They have the best relationship, but it never shows up! How can I do this safely?
18th August 2014 3:54pm
Ayradyss says...
Hmm. Are you sure that's all that's to it? I ask that because I've recently traveled into the future with a Sim who didn't have much cash-on-hand (roughly around 5k), but her descendants were Wealthy. (Lived at 233 Ascension Avenue.)

I'm wondering if resort ownership plays some part that you've not documented yet? She has the starter resort from Isla Paradiso, upgraded to a three-star resort at this point. That gives her a steady income of just over 2k per day. She just hasn't a lot on hand due to constantly reinvesting into the resort.
23rd November 2013 10:02pm
geoleo says...
I had something similar happen to me my Sim, George, had a romantic interest in the present and went to the future started dating someone and got a cheating reputation. Well I had George marry the person from the future and added her to my active household, she is currently pregnant.
13th May 2014 1:01am
bklienhart says...
I'm playing a pair of sisters (Susan & Mary Test) and when they go to the future they have two separate descendant families.
Mary had a romantic relationship with one of Susan's descendants and engineered a baby. I'm curious what happens when Susan dies w/o children because she's dating a Plumbot.
Obfuturama: http://vimeo.com/12915013
Admin:
Her marrying a Plumbot should make an interesting outcome since they can't reproduce. I'd say any offspring that resulted in the future would be a bug, would you all agree?

Good link lol :)
11th November 2013 3:15pm
sotanaht says...
There's always adoption for plumbot couples, and nothing is exactly certain until the sim dies (or even then really). Personally if I were designing the system I would give it a large penalty but not disallow descendants entirely, EAxis probably just didn't care.
15th November 2013 6:10am
astoria says...
For me, I couldn't get any descendants show up in the list until the 2nd visit to the future. Although now they show up, and there's 10 of them, clicking on the magnifying glass "select to view the Descendant household" brings me to the world view but does NOT take me to any house or show any marker above any house to signify that my descendants live there. Has anyone else had this problem? Cause I can't find anyone else with this issue via googling.
22nd March 2014 10:14pm
What's In A Name says...
Do life states have an effect on the scoring as well? My descendants went from 6 to 1 after turning a sim into a vampire.
18th May 2014 3:48am
What's In A Name says...
To add onto it, my sim getting a boyfriend resulted in having two descendants: a vampire and a witch (boyfriend's life state).
19th May 2014 4:28pm
Becca says...
What if you haven't meet anyone you want to have babies with, but you have seen your family? Does that mean there is someone or if you don't meet someone will your descendants die.
3rd August 2014 12:11am
Julia B says...
I have this family with the parents (Rosie and Peter) and six children. When I moved the two eldest daughters (Faith and Eliza) out, their descendants died. Can they be resurrected? How?
16th February 2014 8:48pm
Sims All Around says...
Look for them in the Oasis Landing Mausoleum
27th December 2019 2:28pm
Emanuel C. says...
It'll need to be tested but I feel like the current wealth is divided by your sims. I'm at my second generation of sims so, from the father, I have two sons and a daughter and they are all in couples.
Currently, my household have slightly more than 2000$ at hand and one of my couples have the virtuoso, lucky, savy sculptor and genius trait. If the wealth is not divided, it should make their descendants poor right? but they are destitute...
30th January 2014 12:02am
Tia says...
My Sim has a total of 16 relatives in the future (with 4 different homes)! Only 7 are his though, 5 are from his brother and 4 from his sister.
10th June 2014 2:48am
Kendrix says...
Funnily enough, my sim found two homes of descendants (five in total - One family with a toddler, and what appears to be a single father with a daughter, haven't visited those yet), each of them bearing notable resemblance to one of her two children.
Like, one batch had her son's blonde hair and chin forms, and the others were green like her plant sim daughter XD

It's probably worth investigating wether sims with children end up with one household per kid or something. In any case, multiple households may be related to having multiple kids.
21st December 2013 10:53pm
Sims All Around says...
Not particularly :P I had one family have 4 kids and the older ones were engaged. All in one house xD
5th May 2019 5:56pm
christina says...
if you have a sim in the future and a sim in present day can I control them at the same time.
13th November 2013 12:56pm
Lilitheen says...
you choose the sim(s) you want to send to the future and they become your active household while there. the future is basically a sub-neighborhood just like Uni or Shang Simla. anyone remaining in the present will be exactly where you left them when (or if!) you return home.
20th November 2013 3:03pm
Jake says...
If your Sim starts dating someone in the future when they have a relationship in the past, will they get caught for cheating? I would assume not, as any relationships happened about a thousand years ago. But Rarshag was accused of cheating because he was technically romantically involved with his dead wife. :)
13th December 2013 4:16pm
Von says...
Yes, they will get busted for cheating. I have done this on multiple Sims and, even if the 2 sweeties don't know each other, your Sim will still get the cheater reputation.
19th June 2014 10:16pm
Tori says...
I had 3 descendants, parents and a child. I won the lottery in the present and it says that it could have affected them. Someone in my current family gained the family oriented trait. The almanac says that I should have 6 descendants now, but I can only see 3 in oasis landing. Also, my descendants are now quite well off, but they still live in a rubbish house, will they ever move? The house isn't big enough for 6 people, but I suppose that doesn't matter, as the extra Teen, Toddler and child aren't appearing.
13th November 2013 1:40pm
eline says...
well, i've got a pretty big family in the present but ero descendents... i don't really know how to get them..
26th December 2013 4:59pm
Sims All Around says...
The traits they have may screw it up, or if they are a certain life state, that may do it too
5th May 2019 5:57pm
Ynde says...
You have "Disciplined" on the descendant family size table under LTRs. I'm only familiar with it as a trait, but I don't have all the expansions, so maybe I just don't have that LTR? In either case, the link is broken, as I discovered when I clicked on it to see what the disciplined LTR was. :)
Admin:
Thank you for pointing it out. You are right and Disciplined only comes as a trait, and I just made a mistake when making the list for the table. I got it right in the other one :)
12th November 2013 8:53am
Jill says...
I've also noticed that when buying venues ie the hospital no notification comes up about a difference in the future. for example if I partner at hogan's diner nothing changes but if I expand on the house I get all sorts of notices. FYI you wont own any venues in the future if you dont buy them while in the future.
So if you own multiple venues like the hospital but have no cash you'll still have rich descendants more or less.
Admin:
Yeah, yet the game says that owning venues is helpful to your Future Descendants, but I don't see how due to what you describe. Obviously it's a different World, so it makes sense you'd need to buy all-new businesses, but this should definitely help Descendants somehow. Perhaps it's being generic as the weekly money will inevitably lead to wealthy family if you save it up.

Maybe when you own venues you are indirectly boosting the "cash on hand" since it's a long-term investment? Perhaps the cost of ownership goes to that? I am unsure of the effect of ownership otherwise.
12th November 2013 3:24pm
Sidman says...
yes, the venues you own play a part in the wealth your descendants get. Here is the list of income influence. The rank of influence is based on the venue type. From 5 being the highest to 1 being the lowest. The commercial lots you own go by lot value, and the sell price of the commercial lots.

Resorts give you a rank of 5 even at 1 or 2 star the game projects the resorts expansion up to 5 star resort.

The other things are venues you own which include parks and other stuff which is 4-3 based on lot size type and value. The business where you buy partnerships in the building only influence your cash at hand, so since you don't own the building your get a 1-3 rating, but if you own the building your likely get a 3 rating. The value is based on what the lot is worth as far as value. I hope this helps.
1st January 2014 9:51pm
Just Jones says...
I mad a male sim, and made him have many affairs. When I had done this under the idea that he would have a big family in the future. However, instead his descendants didn't exist.

Most of his children came from "friends" so i'm not entirely sure if it depended on his relations, or the fact none wer commited
3rd May 2014 7:17pm
Ryne says...
How common is having multiple descendent homes? A recent visit resulted in three different family units in different homes and wealth types? Would the families know each other be considered related?
16th December 2013 8:00pm
Brandon Fortino says...
Hey,I was wondering how to make my descendants lives
In a cooler house,My family (Brandon & Jennifer) won the
1.000.000 simoleon prize on lotto and makes changes to my descendants Worth to mother lode.and when I go to
The future my descendants are living in 538 parkway,far away from city,I wonder if there's amyway to make them move to richer houses

Thanks for the answer :)
18th January 2014 1:06am
Michelle C Young says...
I have no descendants, although I have about 1750 points, so I ought to have 6! Just because I'm single now doesn't mean I'm doomed. Thanks to Ambrosia, I'm a young adult, still.

So, what's up with that?
28th December 2013 7:41pm
Emmanuel C. says...
I have the same thing. One of my couple has the great kisser and hopeless romantic traits and the other one has the lucky trait. It makes a total of 1000 so it should make 6 descendants but they have but 4.
27th January 2014 10:42pm
Sims All Around says...
Maybe ambrosia did it? You extended how much longer you lived
5th May 2019 5:59pm
SimFan099 says...
People, you also have to consider the family size of who you've had go to Oasis Landing...If you have the eldest of a family of 8 move there, he and his partner (Mike's a bi guy) won't be able to have any kids until after his brothers and sisters leave that home. Plumbots aren't an exception to the rule, they still count as household members. Mike has a house in OL with his ex wife and ex husband (who are married to each other NOT MIKE) and the create/buy plumbot is shaded out, his ex wife has 'try for baby' in her options shaded out too.
Do I have to take all 3 of them 'home' while I do the utopian/dystopian stuff for Mike's LTW?
7th March 2021 6:46am
carol says...
hmm, no, I don't think money really matters when you meet your descendants.
my sim had almost 15k (she had just started getting more money) when she went to the future, and her descendants (two women) lived in a pretty nice place, it looked like Cordial Cort, I think. she didn't even had a boyfriend.
but then on another save I had a couple (they just had a daughter), and had 60k simoleons, and my descendants (2 men and a woman) lived in the middle of nowhere, and it looked like Precipice Parkway.
I just don't understand how in one save where my Sims started having children, were 5 stars celebrities and started making good money had poor descendants, and in another save, my Sim lived with her pet dog, had no friends, had not even 15k and had "rich" descendants. '-'
11th March 2014 1:22pm
Sims All Around says...
Traits, maybe? That will do it too
5th May 2019 5:58pm
Sims All Around says...
Pretty sure the Vampire one would affect it, since they live super long, they might not need to have descendants carrying them on because they would still be alive by then. Witches age the same as the regular Sims ,though.
27th December 2019 2:26pm
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